Rogue Legends: Difference between revisions

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CHIMPS: updated to 51.1
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|Small Party
|Small Party
|25
|25
|Party size reduced by 5.
|Party size reduced by 4.
|-
|-
|[[File:BTD6 CurseChoiceStarved.png|frameless|25x25px]]
|[[File:BTD6 CurseChoiceStarved.png|frameless|25x25px]]
|Choice Starved
|Choice Starved
|30
|30
|All reward selections will have two less choices.
|All reward selections will have one less choice.
|-
|-
|[[File:BTD6 CurseLimitedResources.png|frameless|28x28px]]
|[[File:BTD6 CurseLimitedResources.png|frameless|28x28px]]
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==Errors==
==Errors==
 
{{Research|Confirm that the errors listed below are still present in {{BTD6 version|51.1}} or higher|section=1}}
* [[Ability Stacking]] Rare has a 20% ability cooldown penalty instead of the 10% stated on the description.
* [[Ability Stacking]] Rare has a 20% ability cooldown penalty instead of the 10% stated on the description.
*The [[Dazing Frostburn]] Artifact applies its damage over time effect every 1.5s instead of every second as the description says.
*The [[Dazing Frostburn]] Artifact applies its damage over time effect every 1.5s instead of every second as the description says.
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*The [[Heroic Edge]] Artifact always has a +25% pierce for the Common an Rare variants instead of +10% and +15% as the description states.
*The [[Heroic Edge]] Artifact always has a +25% pierce for the Common an Rare variants instead of +10% and +15% as the description states.
*The [[Mystic Twister]] artifact doesn't affect the projectiles of [[Super Glue (BTD6)|Super Glue]].
*The [[Mystic Twister]] artifact doesn't affect the projectiles of [[Super Glue (BTD6)|Super Glue]].
{{Research|Confirm that the errors listed below are still present in {{BTD6 version|50.0}} or higher|section=1}}
 
*If the player faces a Boss in [[Ancient Portal]] with a [[Reverse (BTD6)|Reverse]] modifier active, the Boss path will be bugged. With the initial portal alignment, the Boss will start from its normal spawn point on the right side of the track and if the portal is realigned before the Boss spawns, it will now spawn in the intended location on the left side of the track. Either way, when the Boss reaches the portal, it will enter it and travel to the exit from the top path instead of crossing over the portal.
*If the player faces a Boss in [[Ancient Portal]] with a [[Reverse (BTD6)|Reverse]] modifier active, the Boss path will be bugged. With the initial portal alignment, the Boss will start from its normal spawn point on the right side of the track and if the portal is realigned before the Boss spawns, it will now spawn in the intended location on the left side of the track. Either way, when the Boss reaches the portal, it will enter it and travel to the exit from the top path instead of crossing over the portal.