List of rounds in BTD6: Difference between revisions
Added more about rounds above 140. |
JessiePatch (talk | contribs) →Pushing the limits: removing misinfo |
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Rounds after 140 are randomly generated, but there are a few rounds with restrictions on what can be spawned. Round 200 will only spawn two fortified BADs. Round 163 will only spawn ceramics, fortified ceramics and fortified leads as a reference to round 63. Round 263 will only spawn MOABs, fortified MOABs, and fortified DDTs. | Rounds after 140 are randomly generated, but there are a few rounds with restrictions on what can be spawned. Round 200 will only spawn two fortified BADs. Round 163 will only spawn ceramics, fortified ceramics and fortified leads as a reference to round 63. Round 263 will only spawn MOABs, fortified MOABs, and fortified DDTs. | ||
Once you reach round 500, the HP scaling stops increasing (+500%). At round | Once you reach round 500, the HP scaling stops increasing (+500%). At round 1636, all the set Bloon groups that are chosen to spawn at random spawn every round. The only random thing is the order which they spawn, until round 9999. | ||
=== Pushing the limits === | === Pushing the limits === | ||
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Round 10,000 has 200 fortified BADs, and the next five are specifically for testing. By now, Bloons are moving so fast that you can't even react. | Round 10,000 has 200 fortified BADs, and the next five are specifically for testing. By now, Bloons are moving so fast that you can't even react. | ||
Round 10,001 has 9999 fortified ceramics, round 10,002 has 100 MOABs, round 10,003 has 100 BFBs, round 10,004 has 100 ZOMGs, and round 10,005 has 100 DDTs. | Round 10,001 has 9999 fortified ceramics, round 10,002 has 100 MOABs, round 10,003 has 100 BFBs, round 10,004 has 100 ZOMGs, and round 10,005 has 100 DDTs. | ||
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Following is a 1,073,742-round cycle between 200 fortified BADs and nothing, until round 10,133,701. | Following is a 1,073,742-round cycle between 200 fortified BADs and nothing, until round 10,133,701. | ||
At round 10,133,702 and beyond, nothing will spawn at all | At round 10,133,702 and beyond, nothing will spawn at all, and the round number continues increasing until overflowing at the 32-bit integer limit (2,147,483,647). | ||
If you have the patience, you'll eventually get to round 0, and then back to round 1 where you started. | If you have the patience, you'll eventually get to round 0, and then back to round 1 where you started. | ||