Spectre (BTD5): Difference between revisions

→Strategy: played with it on flash more since this was made, it kinda blows? I might be too BMC-pilled.
→Strategy: added crosspathing notes
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On the mobile version, due to the sub-projectile duplication bug it stands much more of a chance in the late game as it can damage grouped MOABs enough by itself, but struggles to do enough damage to BFBs and above.
On the mobile version, due to the sub-projectile duplication bug it stands much more of a chance in the late game as it can damage grouped MOABs enough by itself, but struggles to do enough damage to BFBs and above.
Crosspathing is redundant unless Camo detection is required, as the exploding pineapples do not contribute meaningfully to its overall DPS.


==In other languages==
==In other languages==