Crossbow Master (BTD6): Difference between revisions

Strategy: reword
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==Strategy==
==Strategy==
{{BTD6 last updated|52.1|section=y}}
{{BTD6 last updated|52.1|section=y}}
Crossbow Master is one of the worst Tier 5 towers in general gameplay. It is too expensive to be viable in the mid-game, it pierce caps too often, relies heavily on straight lines, and constantly misses even with optimal placement. It also becomes barely usable starting on Round 81 due to {{BTD6|Super Ceramic}}s's high health. Therefore, Crossbow Master should not be used on [[Advanced]] or [[Expert]] maps.
Crossbow Master is one of the worst Tier 5 towers in general gameplay. It is too expensive to be viable in the mid-game, it pierce caps too often, relies heavily on straight lines, and constantly misses even with optimal placement. It also becomes barely usable starting on Round 81 due to {{BTD6|Super Ceramic}}s' high health. Therefore, Crossbow Master should not be used on [[Advanced]] or [[Expert]] maps.


{{BTD6 mk|Master Double Cross}} is only notable for the bonus Tier 5 for [[Apex Plasma Master]]. Crossbow Master's best use case is a solution to defeat {{BTD6|Deflation}} on [[Beginner]] and [[Intermediate]] maps, requiring {{BTD6 mk|Come On Everybody!}} and {{BTD6 mk|Bonus Monkey!}} to afford a 0-2-5 Crossbow Master.
{{BTD6 mk|Master Double Cross}} is only notable for the bonus Tier 5 for [[Apex Plasma Master]]. Crossbow Master's best use case is a solution to defeat {{BTD6|Deflation}} on [[Beginner]] and [[Intermediate]] maps, requiring {{BTD6 mk|Come On Everybody!}} and {{BTD6 mk|Bonus Monkey!}} to afford a 0-2-5 Crossbow Master.