Cripple MOAB (BTD6): Difference between revisions
Undo revision 106564 by Mariocraze14 (talk) This is unnecessary to point out, Tag: Undo |
m I too am editing this page |
||
| Line 18: | Line 18: | ||
|abbr = | |abbr = | ||
}} | }} | ||
'''Cripple MOAB''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the amount of time [[MOAB-Class Bloon]]s are stunned on hit and allows Sniper Monkey to apply a cripple debuff to them, causing them to take +5 damage from all sources. It also increases the | '''Cripple MOAB''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the amount of time [[MOAB-Class Bloon]]s are [[Stun|stunned]] on hit and allows Sniper Monkey to apply a cripple debuff to them, causing them to take +5 [[damage]] from all sources. It also increases the damage of Sniper Monkey's bullets from 30 to 140, and grants bullets an {{BTD6 dt|2}}-type area of effect that deals 28 damage to up to 10 Bloons near the impact location (up to a distance of 8 [[unit]]s). This effect does not stun or cripple blimps. | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 47: | Line 47: | ||
|} | |} | ||
With the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] [[crosspath]], shrapnel can now stun and debuff MOAB-Class Bloons for roughly 66% of the normal duration. Additionally, shrapnel damage is increased from 6 to 12 and pierce increased from 2 to 6, plus extra projectile speed and lifespan. | With the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] [[crosspath]], shrapnel can now stun and debuff MOAB-Class Bloons for roughly 66% of the normal duration. Additionally, shrapnel damage is increased from 6 to 12 and [[pierce]] increased from 2 to 6, plus extra [[projectile]] speed and lifespan. | ||
{| class="wikitable" | {| class="wikitable" | ||