List of rounds in Frontier Legends: Difference between revisions
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The roundsets presented below have a Cash column which is not representative of the actual Bananite rewards of the game. First, rounds have a very low cash per pop multiplier which starts at its maximum of 0.001× and keeps decreasing as the rounds progress, and in addition to that, encounters also enforce an additional 0× multiplier in cash per pop. Also they have a end of round cash multiplier which reduces the amount rewarded, but it increases slightly as the story progresses. | The roundsets presented below have a Cash column which is not representative of the actual Bananite rewards of the game. First, rounds have a very low cash per pop multiplier which starts at its maximum of 0.001× and keeps decreasing as the rounds progress, and in addition to that, encounters also enforce an additional 0× multiplier in cash per pop. Also they have a end of round cash multiplier which reduces the amount rewarded, but it increases slightly as the story progresses. | ||
After beating a game, Sheriff obtains more Bananite, which starts with a base reward of | After beating a game, Sheriff obtains more Bananite, which starts with a base reward of 100 and each map defines a multiplier that is also increased on later maps. Replay usually have a secondary reward multiplier, usually lower than 1× and the Elite versions of the map have a very high positive multiplier. | ||
In the Middle of the Road case of the previous section, it has a pop income multiplier of 0×, and 0.15× for end of round (~15 to 16 Bananite per round). The victory income multiplier is 1.5×, meaning Sheriff will receive | In the Middle of the Road case of the previous section, it has a pop income multiplier of 0×, and 0.15× for end of round (~15 to 16 Bananite per round). The victory income multiplier is 1.5×, meaning Sheriff will receive 150 Bananite at the end of the game. The replay reduces the rewards, end of round has an additional 0.25× multiplier (~3 to 4 Bananite per round) and the Victory Bananite is halved. In contrast, the Elite version, will double the end of round income and the victory reward is increased to 1,800 Bananite (12×). | ||
== Base sets == | == Base sets == | ||