Artillery Command: Difference between revisions

artillery command hits through camo protection lol
actually I think I made this lede worse... lily save me
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{{Cleanup|lede needs a rewrite to ensure game mechanics are communicated properly}}
'''Artillery Command''' is an [[Power (BCS)|Advanced Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. It causes all the player's Mortar-type and Bomb Shooter-type [[Monkey (BCS)|Monkey]]s to automatically attack a random target (except [[Dreadbloon (BCS)|Dreadbloon]], but including protected [[Camo#Bloons Card Storm|Camo Bloons]]) one time (even while [[stunned]]) without consuming any Ammo or Temporary Ammo. They attack in the order they were played on the board, oldest first. Attacks against Bloons while a [[Must Pop]] Bloon is also active will deal no damage to the other Bloons. It can only be added to [[Striker Jones (BCS)|Striker Jones]] decks.
'''Artillery Command''' is an [[Power (BCS)|Advanced Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. It causes all the player's Mortar-type and Bomb Shooter-type [[Monkey (BCS)|Monkey]]s to automatically attack a random target (except [[Dreadbloon (BCS)|Dreadbloon]], but including protected [[Camo#Bloons Card Storm|Camo Bloons]]) one time (even while [[stunned]]) without consuming any Ammo or Temporary Ammo. They attack in the order they were played on the board, oldest first. Attacks against Bloons while a [[Must Pop]] Bloon is also active will deal no damage to the other Bloons. It can only be added to [[Striker Jones (BCS)|Striker Jones]] decks.