BAD (BTD6): Difference between revisions
Tags: Reverted Visual edit |
Planterror (talk | contribs) Undo revision 110373 by 2601:147:4A00:AF20:A4AF:42AB:BC85:7B5 (talk) Bloonarius does not spawn BADs on it's death. That is not how this works. Tag: Undo |
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{{for|BADs in general|BAD}} | {{for|BADs in general|BAD}} | ||
{{BTD6 bloon info | {{BTD6 bloon info | ||
| id = Bad | |id=Bad | ||
| name = BAD | |||
| image = BTD6 bloon BadIcon.png | |name =BAD | ||
| health = 20000 | |image =BTD6 bloon BadIcon.png | ||
| health fort = 40000 | |||
| rbe = 55760 | |health =20000 | ||
| rbe fort = 98360 | |health fort=40000 | ||
| lives = | |rbe =55760 | ||
| layers = 13 | |rbe fort =98360 | ||
| parent of = [[ZOMG (BTD6)|ZOMG]] ×2, [[DDT (BTD6)|DDT]] ×3 | |lives = | ||
| speed = 4.5 | |layers =13 | ||
| immunity = [[Slow]], [[blowback]], [[knockback]] | |parent of =[[ZOMG (BTD6)|ZOMG]] ×2, [[DDT (BTD6)|DDT]] ×3 | ||
| size = 40 | |||
|speed =4.5 | |||
| danger = 15 | |immunity =[[Slow]], [[blowback]], [[knockback]] | ||
| danger fort = 15.5 | |size =40 | ||
| is moab = y | |danger =15 | ||
|danger fort=15.5 | |||
|is moab=y | |||
}} | }} | ||
The '''BAD''' is a type of [[MOAB-Class Bloon]] in ''[[Bloons TD 6]]'' and the strongest non-[[Boss Bloon]] in normal gameplay. It first appears on [[List of rounds in BTD6|round 100]], or round 99 in [[Alternate Bloons Rounds]]. BADs have the same speed and size as ZOMGs. They are immune to all forms of [[blowback]], [[knockback]], [[slow]]ing, and [[stun|stunn]]ing, except for [[Time Stop]], [[Workshop (BTD6)#Reverse_Motor|Workshop's Reverse Motor]], and [[Herald of Everfrost]]'s Eclipse of Fimbulwinter ability. Each BAD releases two [[ZOMG (BTD6)|ZOMG]]s and three [[DDT (BTD6)|DDT]]s when popped. If [[Fortified Bloon (BTD6)|Fortified]], it has twice as much health and spawns Fortified children. | The '''BAD''' is a type of [[MOAB-Class Bloon]] in ''[[Bloons TD 6]]'' and the strongest non-[[Boss Bloon]] in normal gameplay. It first appears on [[List of rounds in BTD6|round 100]], or round 99 in [[Alternate Bloons Rounds]]. BADs have the same speed and size as ZOMGs. They are immune to all forms of [[blowback]], [[knockback]], [[slow]]ing, and [[stun|stunn]]ing, except for [[Time Stop]], [[Workshop (BTD6)#Reverse_Motor|Workshop's Reverse Motor]], and [[Herald of Everfrost]]'s Eclipse of Fimbulwinter ability. Each BAD releases two [[ZOMG (BTD6)|ZOMG]]s and three [[DDT (BTD6)|DDT]]s when popped. If [[Fortified Bloon (BTD6)|Fortified]], it has twice as much health and spawns Fortified children. | ||