Temple Sacrifice (BTD6): Difference between revisions

Tips and recommendations: Added 1 tower efficient sacrifices, I wrote a program to find them
Military: quick fix
Line 99: Line 99:
|-
|-
|2
|2
|Main attack: [[Projectile speed]] increased by 12% (400 units/s → 448 units/s on a base Sun Temple).
|Main attack: [[Damage]] increased by 1 (5 → 6 on a base Sun Temple). [[Projectile speed]] increased by 12% (400 units/s → 448 units/s on a base Sun Temple).
|-
|-
|3
|3
Line 117: Line 117:
|-
|-
|8
|8
|Main attack: [[Damage]] increased by 5 (5 → 10 on a base Sun Temple). Projectile speed increased by 50% (544 units/s → 600 units/s).
|Main attack: [[Damage]] increased by 2 (5 → 7 on a base Sun Temple). Projectile speed increased by 50% (544 units/s → 600 units/s).
|-
|-
|9
|9
Line 126: Line 126:
* For the stat section, projectile speed bonuses stacks multiplicatively with each other and the {{BTD6|Epic Range}} upgrade. At max sacrifices, it will be 2.25× multiplier (1.5 × 1.5).
* For the stat section, projectile speed bonuses stacks multiplicatively with each other and the {{BTD6|Epic Range}} upgrade. At max sacrifices, it will be 2.25× multiplier (1.5 × 1.5).
* Sun Temple's Mini Spectres fly in a circle figure with a radius of 80 units. True Sun God's Mini Spectres fly in infinite figure (two circles with a radius of 40 units).
* Sun Temple's Mini Spectres fly in a circle figure with a radius of 80 units. True Sun God's Mini Spectres fly in infinite figure (two circles with a radius of 40 units).
* Damage bonus a +5 increase, at max sacrifices it will be +10 damage.
* Damage bonus a +1/+2 increase, at max sacrifices it will be +4 damage.


=== Magic ===
=== Magic ===