Ezili (BTD6): Difference between revisions
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Puzzlypugzly (talk | contribs) Fixed some wording across her abilities for conciseness |
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[[File:BTD6 Ezili HeartstopperAA.png|50px|right]]Prevents Bloons from [[Regrow Bloon (BTD6)|regrowing]] and allows [[Purple Bloon (BTD6)|purple]] and [[Glass Bloon (BTD6)|glass]] popping. It has a cooldown of 45s, with an initial cooldown of 15s. | [[File:BTD6 Ezili HeartstopperAA.png|50px|right]]Prevents Bloons from [[Regrow Bloon (BTD6)|regrowing]] and allows [[Purple Bloon (BTD6)|purple]] and [[Glass Bloon (BTD6)|glass]] popping. It has a cooldown of 45s, with an initial cooldown of 15s. | ||
The ability has a duration of 10 seconds when activated. During the duration, all Bloons | The ability has a duration of 10 seconds when activated. During the duration, all Bloons on screen are unable to regrow (if they are regrow Bloons), and Purple and Glass Bloons lose all immunities (including [[Blastapopoulos (BTD6)|Blastapopoulos]]). While under this effect, Regrow Bloons have the same animation they have when passing through a [[Grow Blocker (BTD6)|Grow Blocker village]]. | ||
At level 12, duration is increased to 15s and the | At level 12, duration is increased to 15s, and the ability cooldown also decreases to 40s. | ||
===Sacrificial Totem=== | ===Sacrificial Totem=== | ||
[[File:BTD6 Ezili SacrificialTotemAA.png|50px|right]]Spawns a totem at the target location (can be specified before using the ability) that grants camo detection, +1 pierce, +20% range, 0.85x attack cooldown (equivalent to +17.6% attack speed) and +25% projectile speed to all towers in range | [[File:BTD6 Ezili SacrificialTotemAA.png|50px|right]]Spawns a totem at the target location (can be specified before using the ability) that grants camo detection, +1 pierce, +20% range, 0.85x attack cooldown (equivalent to +17.6% attack speed) and +25% projectile speed to all towers in range of the placed totem. Placing the totem costs 10 lives (unable to place if unable to pay the life cost, and ignores mana shield "lives"). The ability has a cooldown of 90s, with an initial cooldown of 30s. | ||
Wizards also receive | Wizards also receive an additional +1 pierce, and an additional 0.95x attack cooldown (for a total of 0.8075x attack cooldown, or +23.8% attack speed). | ||
At level 16, the totem lasts 60s (instead of 30s) and only costs 1 life (instead of 10) to use. | At level 16, the totem lasts 60s (instead of 30s) and only costs 1 life (instead of 10) to use. | ||
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[[File:BTD6 Ezili MoabHexAA.png|50px|right]]Hexes a MOAB class Bloon (can't be applied to BADs before level 20, and can't be applied to bosses), making it take 4% max HP +1 damage every second for 25 seconds. If the MOAB class Bloon is destroyed while under this effect, it spawns no children, and bounces the Hex to another MOAB class Bloon (if there are on screen) with the remaining duration. | [[File:BTD6 Ezili MoabHexAA.png|50px|right]]Hexes a MOAB class Bloon (can't be applied to BADs before level 20, and can't be applied to bosses), making it take 4% max HP +1 damage every second for 25 seconds. If the MOAB class Bloon is destroyed while under this effect, it spawns no children, and bounces the Hex to another MOAB class Bloon (if there are on screen) with the remaining duration. | ||
This ability is global, follows | This ability is global, follows targeting priority and can only be activated if there is a valid target on the screen. It has a cooldown of 60 seconds, with an initial cooldown of 20s. | ||
At level 20, the Hex can target BADs, deals 5% max HP + 1 damage every second (instead of 4% max HP +1 damage) and the cooldown decreases to 40s | At level 20, the Hex can target BADs, deals 5% max HP + 1 damage every second (instead of 4% max HP +1 damage) and the cooldown decreases to 40s. | ||
==Levels== | ==Levels== | ||