Ice Monkey: Difference between revisions
IceCastles (talk | contribs) m just saving what i have now. i dont wanna tread on the work of whoever wrote the gameplay section, but i do want it to match other articles. the solution is i have to find some sort of meeting in the middle... |
IceCastles (talk | contribs) m →Gameplay: starting work |
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== Gameplay == | == Gameplay == | ||
{{cleanup|Merge with [[User:Pixelentropy/Ice Monkey]]}} | {{cleanup|Merge with [[User:Pixelentropy/Ice Monkey]]}} | ||
=== [[Bloons TD (series)|Bloons TD | === [[Bloons TD (series)|''Bloons TD'' series]] === | ||
Ice Monkey freezes bloons within its short range at a slow rate. Frozen bloons do not move further along the track until they are either popped or the duration of the freeze ends. Frozen bloons cannot be popped by [[sharp towers]] in a similar way to [[lead bloons]]. [[White bloon|White bloons]] are a type of [[bloon]] throughout all of the games that are immune to this freeze effect until popped. | Ice Monkey freezes bloons within its short range at a slow rate. Frozen bloons do not move further along the track until they are either popped or the duration of the freeze ends. Frozen bloons cannot be popped by [[sharp towers]] in a similar way to [[lead bloons]]. [[White bloon|White bloons]] are a type of [[bloon]] throughout all of the games that are immune to this freeze effect until popped. | ||
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{{Gameplay links|BTD1 link=Ice Tower (BTD1)|BTD2 link=Ice Ball (BTD2)|BTD3 link=Ice Ball (BTD3)|BTD4 link=Ice Tower (BTD4)|BTD5 link=Ice Tower (BTD5)|BTD6 link=Ice Monkey (BTD6)|BTDB2 link=Ice Monkey (Battles 2)|BMC link=Ice Tower (BMC)|BTDB link=Ice Tower (Battles)|BTD1 image=BTD1 ice button.svg|BTD2 image=BTD1 ice button.svg|BTD3 image=BTD1 ice button.svg|BTD4 image=BTD4HD ice tower.png|BTD5 image=BTDBM ice avatar small.png|BTD6 image=BTD6 000-IceMonkey.png|BTDB image=BTDBM ice avatar small.png|BTDB2 image=BTD6 000-IceMonkey.png|BMC image=BMCM ice avatar small.png|BATTD link=Ice Monkey (BATTD)|BATTD image=BATTD MinionIceMonkeyPortrait.png}} | {{Gameplay links|BTD1 link=Ice Tower (BTD1)|BTD2 link=Ice Ball (BTD2)|BTD3 link=Ice Ball (BTD3)|BTD4 link=Ice Tower (BTD4)|BTD5 link=Ice Tower (BTD5)|BTD6 link=Ice Monkey (BTD6)|BTDB2 link=Ice Monkey (Battles 2)|BMC link=Ice Tower (BMC)|BTDB link=Ice Tower (Battles)|BTD1 image=BTD1 ice button.svg|BTD2 image=BTD1 ice button.svg|BTD3 image=BTD1 ice button.svg|BTD4 image=BTD4HD ice tower.png|BTD5 image=BTDBM ice avatar small.png|BTD6 image=BTD6 000-IceMonkey.png|BTDB image=BTDBM ice avatar small.png|BTDB2 image=BTD6 000-IceMonkey.png|BMC image=BMCM ice avatar small.png|BATTD link=Ice Monkey (BATTD)|BATTD image=BATTD MinionIceMonkeyPortrait.png}} | ||
===''Bloons Pop!''=== | === [[Bloons Supermonkey (series)|''Bloons Supermonkey'' series]] === | ||
In the [[Bloons Supermonkey 2 (mobile)|mobile version of ''Bloons Supermonkey 2'']], a playable Ice Monkey unlocks after completing [[Level 25 (BSM2 mobile)|Level 25]]. He can equip the same [[Weapon (BSM2)|weapons]] as [[Super Monkey]], with the exception of [[Dart (BSM2)|Dart]] weapons, replaced with [[Ice (BSM2)|Ice]] weapons. Ice core weapons can freeze Bloons in an area around the Ice Monkey, while Ice arm weapons can pop frozen Bloons. Ice weapons don't affect [[White Bloon (BSM2)|White]] or [[Zebra Bloon (BSM2)|Zebra Bloons]]. | |||
===''[[Bloons Pop!]]''=== | |||
{{main|Ice Monkey (Bloons Pop!)}} | {{main|Ice Monkey (Bloons Pop!)}} | ||
The Ice Monkey is a [[Monkey (Bloons Pop!)|Monkey]] that is unlocked at level 9. It freezes Bloons in a radius every time it bounces off Bloons or bouncy surfaces. Its [[Mega Monkey]] variant, [[Mega Ice Monkey]], does more damage and spreads its freeze onto neighboring Bloons. | The Ice Monkey is a [[Monkey (Bloons Pop!)|Monkey]] that is unlocked at level 9. It freezes Bloons in a radius every time it bounces off Bloons or bouncy surfaces. Its [[Mega Monkey]] variant, [[Mega Ice Monkey]], does more damage and spreads its freeze onto neighboring Bloons. | ||