Mushroom Grotto: Difference between revisions
Planterror (talk | contribs) big mushroom is removable for more money |
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==Layout== | ==Layout== | ||
The map features 2 winding tracks that intersect towards the center. The Bloons come from the top-left and bottom-right corners, and move towards the opposite corner. The main gimmick of this map is that Monkeys cannot see or damage Bloons that are in the dark, nor can Monkeys be placed in the dark. By default the center mushroom is the only light source, and the smaller mushroom patches can be lit up for $250 in order to increase the revealed area. Hidden Bloons will not take damage from any projectile or consume pierce, similar to how camo Bloons function with towers that cannot see camo. | The map features 2 winding tracks that intersect towards the center. The Bloons come from the top-left and bottom-right corners, and move towards the opposite corner. The main gimmick of this map is that Monkeys cannot see or damage Bloons that are in the dark, nor can Monkeys be placed in the dark. | ||
By default the center mushroom is the only light source, and the smaller mushroom patches can be lit up for $250 in order to increase the revealed area. Hidden Bloons will not take damage from any projectile or consume pierce, similar to how camo Bloons function with towers that cannot see camo. Once the four smaller mushroom patches have been purchased, the larger mushroom can be bought for $400, which increases the light radius of all mushrooms. | |||
==Gallery== | ==Gallery== | ||