Root of all Nature: Difference between revisions
Mechanics done, hopefully this won't have big mistakes |
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{{BTD6 paragon info | {{BTD6 paragon info | ||
| name = Root of all Nature | | name = Root of all Nature | ||
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==Mechanics== | ==Mechanics== | ||
===Main attack=== | ===Main attack=== | ||
The Root of all Nature's main attack fires seven Electrified Thorns at a time. These thorns ricochet on contact with Bloons | The Root of all Nature's main attack fires seven Electrified Thorns at a time. These thorns ricochet on contact with Bloons dealing {{BTD6 dt|Normal}} damage. They deal bonus damage to Boss Bloons and [[Regrow Bloon (BTD6)|Regrow Bloon]]s. Each thorn travels at 300 units/s, has a lifespan of 0.6667s and a seeking range of 60 units. | ||
The Paragon's [[attack speed]] increases by 5% each time it attacks, capping at double attack speed after 20 attacks, but it resets if it does not attack for 0.51 seconds. This buff also affects the spawn rate of Storm Trees. | |||
At Degree 1 the attack has a cooldown of 0.5s. Each thorn has 3 pierce and deals 55 damage with +110 bonus damage to Bosses and +55 to Regrow Bloons. | |||
===Vineados=== | ===Sentient Forest=== | ||
{{ | Root of all Nature covers the entire map with thorned vines in the same way as [[Spirit of the Forest (BTD6)|Spirit of the Forest]], dealing {{BTD6 dt|Normal}} damage to all Bloons in the map, it also has the same system of three zones centered in the Paragon's location: | ||
* '''Inner zone''' - Within 50 units, vines have big white spikes and purple stems. | |||
* '''Middle zone''' - Between 50 and 100 units, vines have pink spikes and purple / blue stems. | |||
* '''Outer zone''' - Beyond 100 units, vines have small purple spikes and blue stems. | |||
The vines damage Bloons every 0.5s, however, each zone is independent from the others, so their effects are applied over each other and they may not damage the Bloons at the exact same time. The time interval for the damage cannot be modified in any way, but the base damage is affected by other buffs like Degrees and the Paragon's own cash buff. The thorns also deal extra damage to Ceramic and MOAB-Class Bloons but it does not scale with the Paragon Degree. | |||
At Degree 1: | |||
* '''Outer zone''': Deals 10 damage and +100 to Ceramic and MOAB-Class. | |||
* '''Middle zone''': Deals 15 damage (25 total) and +150 (+250 total) to Ceramic and MOAB-Class. | |||
* '''Inner zone''': Deals 30 damage (55 total) and +300(+550 total) to Ceramic and MOAB-Class | |||
===Storm Trees=== | |||
Every few seconds, Root of all Nature throws a seed that produces a sub-tower called a Storm Tree. Trees are placed at random within 8 and 150 units from the Paragon in any open patch of land with at least 6 units of radius. Storm Trees have a lifespan of 60s and a footprint radius of 1 unit but will not prevent the placement of other towers. The Paragon can ignore line of sight blockers and will prioritize areas where the Tree's range can see the at least 36% of the track's length. | |||
==== Vineados ==== | |||
Each Storm Tree has a range of 40 units and will attack Bloons that enter it (following the Paragon's targeting) with a tornado composed of vines, named Vineado. It behaves in a similar way to the Superstorm from Monarch of Storms, moving at a speed of 35 units/s with a lifespan of 2.8571s. The projectile deals {{BTD6 dt|Normal}} damage and has extra damage towards Bosses, it will also produce a [[blowback]] that will send Blons that collide with it backwards in the track between 50 and 150 units at twice the Bloon's speed, but the attack will suffer a pierce penalty when it hits MOAB-Class Bloons: | |||
* MOAB: +4 | |||
* BFB: +7 | |||
* DDT: +5 | |||
* ZOMG: +19 | |||
At Degree 1 the Vineado attack has a cooldown of 6s. The projectile has 20 pierce and deals 20 damage with +80 damage bonus towards Bosses. | |||
===Jungle's Bounty=== | |||
[[File:BTD6 BuffIconDruidBananaFarm.png|right|75x75px]] | |||
Every time a round ends, a BAD Bloon is popped, or Boss Skull is defeated, the Root of all Nature produces 1 [[Life]] and $120 [[Cash]]. Similar to the Jungle's Bounty Druid the amount of income it generates can be boosted for each Banana Farm and Storm Tree in the map, depending on its maximum upgrade tier: | |||
* Base and Storm Trees: +$10 | |||
* Tier 1: +$20 | |||
* Tier 2: +$40 | |||
* Tier 3: +$60 | |||
* Tier 4: +$120 | |||
* Tier 5: +$120 | |||
This ability is limited to a maximum of $10,000 generation. Compared to the end-of-round generation, popping a BAD will produce half as much Cash, while triggering a Boss' Skull will produce twice the regular amount. | |||
===Obyn Greenfoot buffs=== | ===Obyn Greenfoot buffs=== | ||
[[File:BTD6 BuffIconRootOfAllNature.png|right|82x82px]] | |||
While the Paragon is on the screen, it will provide several buffs to [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]]: | |||
* '''Main attack and Brambles''': Damage is increased +1000% (11× multiplier). This damage buff is calculated after other buffs such as [[Permanent Brew (BTD6)|Permanent Brew]]. | |||
* '''Nature's Ward Totem''': Spawn range is doubled and Obyn will place them 35% faster. | |||
* '''Wall of Trees''': RBE capacity is tripled and the ability cooldown is reduced 35%. | |||
===Primordial Wrath=== | ===Primordial Wrath=== | ||
{{ | {{Research|Determine if the Boss Skull RBE applies to total or remaining skulls and if the RBE is instead leak damage like AoW.|section=y}} | ||
Primordial Wrath is an activated ability with a short cooldown, | [[File:BTD6 DruidMonkey RootOfAllNatureWrathIconAA.png|right|79x79px]] | ||
Primordial Wrath is an activated ability with a short cooldown, which switches Root of All Nature between two modes, Elemental and Wrathful. By default, the Paragon starts in Elemental mode when upgraded. | |||
When in Wrathful mode, Root of all Nature changes its appearance, gaining a red and black coloration that resembles Avatar of Wrath, also the main attacks's thorns and Vineados gain a red coloring. In this state the Paragon gains extra range, lowered shot spread, and a damage boost based on the total amount of RBE on screen, similar to [[Avatar of Wrath (BTD6)|Avatar of Wrath]]. It starts at 1× when no Blons are on the screen and scales by 0.5× for each 30,000 RBE up to a maximum of 5× at 240,000 RBE. Additionally, when a Boss Bloon is on the screen, each Skull of the boss counts as 50,000 RBE. | |||
However, while the Paragon is in Wrathful mode, it drains 1% of the players's cash every second, with a minimum of $1,000 and a maximum of $10,000, and disables all income, except its own. If the player does has less than $1,000, the Paragon will revert to its Elemental mode. | |||
===Cash-based damage scaling=== | ===Cash-based damage scaling=== | ||
The damage dealt by all of | The damage dealt by all of Root of all Nature's attacks (including Sentient Forest and Vineados) scales with the amount of Cash that the player has. It does not affect any bonus damage. | ||
{|class="wikitable" | {|class="wikitable" | ||
!Amount | !Amount | ||
!Multiplier | !Multiplier | ||
|- | |- | ||
|0–$999,999 | |$0–$999,999 | ||
|×1 | |×1 | ||
|- | |- | ||
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===Assets=== | ===Assets=== | ||
<gallery> | <gallery> | ||
BTD6 Paragon-RootOfAllNature.png|Portrait | File:BTD6 Paragon-RootOfAllNature.png|Portrait | ||
BTD6 DruidMonkey RootOfAllNatureUpgradeIcon.png| | File:BTD6 DruidMonkey RootOfAllNatureUpgradeIcon.png|Upgrade icon | ||
BTD6 DruidMonkey RootOfAllNatureIconAA.png| | File:BTD6 DruidMonkey RootOfAllNatureIconAA.png|Primordial Wrath icon (switch to Elemental mode) | ||
BTD6 DruidMonkey RootOfAllNatureWrathIconAA.png| | File:BTD6 DruidMonkey RootOfAllNatureWrathIconAA.png|Primordial Wrath icon (switch to Wrathful mode) | ||
BTD6 BuffIconRootOfAllNature.png|Buff icon | File:BTD6 BuffIconRootOfAllNatureBananaFarm.png|Primordial Wrath debuff (no income active) | ||
BTD6 | File:BTD6 BuffIconRootOfAllNature.png|Buff icon | ||
File:BTD6 BuffIconDruidBananaFarm.png|Amount of farms indicator | |||
</gallery> | </gallery> | ||