Shrapnel Shot (BTD6): Difference between revisions
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[[Crosspath]]ing with the top path increases the shrapnel's damage, grants them {{BTD6 dt|Normal}}-type damage, and allows them to apply a weaker version of the [[Maim MOAB (BTD6)|Maim MOAB]] and [[Cripple MOAB (BTD6)|Cripple MOAB]] effects. | [[Crosspath]]ing with the top path increases the shrapnel's damage, grants them {{BTD6 dt|Normal}}-type damage, and allows them to apply a weaker version of the [[Maim MOAB (BTD6)|Maim MOAB]] and [[Cripple MOAB (BTD6)|Cripple MOAB]] effects. | ||
With [[Full Auto Rifle (BTD6)|Full Auto Rifle]] or [[Elite Defender (BTD6)|Elite Defender]], each shrapnel projectile gains +1 bonus to [[Ceramic Bloon (BTD6)|Ceramic Bloons]]. | |||
==Stats== | ==Stats== | ||