Strategy:Half Cash: Difference between revisions

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→Towers & heroes suited for most maps: Added T3 of Buckshot and Heavy Shells, alongside the Shell Shock the Napalm variant that can destroy R63 for cheap
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m →Towers & heroes suited for most maps: Some additional tips, and notes.
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|Dragon's Breath, with the 0-3-2 crosspath, pops all Bloons except for Purples and hyper-dense ones extremely reliably, in addition to dealing some MOAB damage. It performs well for its price throughout the mid-game and late-game, and can save up for more expensive towers like [[Bloon Area Denial System (BTD6)|Bloon Area Denial System]]. Summon Phoenix improves on Dragon's Breath by granting the Phoenix ability, which clears most rounds with ease, in addition to granting an extra flame attack. Two Summon Phoenixes allow for one Phoenix to be present at all times, greatly enhancing its reliability.
|Dragon's Breath, with the 0-3-2 crosspath, pops all Bloons except for Purples and hyper-dense ones extremely reliably, in addition to dealing some MOAB damage. It performs well for its price throughout the mid-game and late-game, and can save up for more expensive towers like [[Bloon Area Denial System (BTD6)|Bloon Area Denial System]]. Summon Phoenix improves on Dragon's Breath by granting the Phoenix ability, which clears most rounds with ease, in addition to granting an extra flame attack. Two Summon Phoenixes allow for one Phoenix to be present at all times, greatly enhancing its reliability.
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|[[Bloon Area Denial System (BTD6)|Buckshot, Bloon Area Denial System]]
|[[Buckshot (BTD6)|Buckshot]], [[Bloon Area Denial System (BTD6)|Bloon Area Denial System]]
|[[File:BTD6 003-DartlingGunner.png|50x50px]]
|[[File:BTD6 003-DartlingGunner.png|50x50px]]
[[File:BTD6 004-DartlingGunner.png|x50px]]
[[File:BTD6 004-DartlingGunner.png|x50px]]
|Bloon Area Denial System effectively guarantees victory on most maps, with its immense damage to both Bloons and blimps wiping out nearly all rounds with ease in tandem with its knock-back on Bloons. Berserker Brew and Stronger Stimulant both greatly amplify its power, and both of its crosspaths can be used, with 2-0-4 granting wider coverage and marginally better damage and 0-2-4 granting innate Camo detection and better knock-back. Its relatively expensive price and [[Buckshot (BTD6)|Buckshot]]'s unreliability often require another tower, such as Dragon's Breath, to save up for it.
|Buckshot excels at mid range damage against both normal & MOAB-Class bloons though it requires decent support due to its downtime in between shoots.
Bloon Area Denial System effectively guarantees victory on most maps, with its immense damage to both Bloons and blimps wiping out nearly all rounds with ease in tandem with its knock-back on Bloons. Berserker Brew and Stronger Stimulant both greatly amplify its power, and both of its crosspaths can be used, with 2-0-4 granting wider coverage and marginally better damage and 0-2-4 granting innate Camo detection and better knock-back. Its relatively expensive price and [[Buckshot (BTD6)|Buckshot]]'s unreliability often require another tower, such as Dragon's Breath, to save up for it.
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|[[Heavy Shells (BTD6)|Heavy Shells]],[[Artillery Battery (BTD6)|Artillery Battery]]
|[[Heavy Shells (BTD6)|Heavy Shells]],[[Artillery Battery (BTD6)|Artillery Battery]]
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|[[Shell Shock (BTD6)|Shell Shock]], [[The Big One (BTD6)|The Big One]]
|[[Shell Shock (BTD6)|Shell Shock]], [[The Big One (BTD6)|The Big One]]
|[[File:BTD6 300-MortarMonkey.png|49x49px]][[File:BTD6 400-MortarMonkey.png|48x48px]]
|[[File:BTD6 300-MortarMonkey.png|49x49px]][[File:BTD6 400-MortarMonkey.png|48x48px]]
|3-2-0 Shell shock, serves as excellent alternative to destroying dense Ceramic Bloons with its powerful napalm, its step up Big One deals decent damage against MOAB-Class bloons.
|3-2-0 Shell shock, serves as excellent alternative to destroying dense Ceramic Bloons with its powerful napalm decimating rounds such as 63, its step up Big One deals decent damage against MOAB-Class bloons.
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|[[Recursive Cluster (BTD6)|Recursive Cluster]]
|[[Recursive Cluster (BTD6)|Recursive Cluster]]