Dan D'Monke (BTD6): Difference between revisions

Vexatious (talk | contribs)
Vexatious (talk | contribs)
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This effect has a 12 second cooldown and cannot affect Purples, Leads, or MOABs, but the effect still triggers if they leak.
This effect has a 12 second cooldown and cannot affect Purples, Leads, or MOABs, but the effect still triggers if they leak.


===Taunting Attack===
===Taunt & Stomp===
Starting at level 8, Dan D'Monke triggers a taunt every 24 attacks. This attack has a 69 unit radius and can affect up to 45 bloons. Affected bloons take 1 extra damage per hit from all sources for 20 seconds, have 50% reduced leak damage, and have a 75% chance to get blown back. It can blow back bloons 100-150 units, with BFBs and MOABs getting blown back for 25% the distance. It cannot blow back other MOAB-Class bloons.
Starting at level 8, Dan D'Monke taunts every 24 attacks. This attack has a 60 unit radius and can affect up to 45 bloons. Affected bloons take 1 extra damage per hit from all sources for 20 seconds, have 50% reduced leak damage, and have a 75% chance to get blown back. It can blow back bloons 100-150 units, with BFBs and MOABs getting blown back for 25% the distance. It cannot blow back other MOAB-Class bloons.


===Stomp===
The Masked Macaque instead stomps every 10 attacks. This attack has a 34.5 unit radius and can affect up to 30 bloons. Affected bloons take 20 damage and have a 50% chance to get blow back. It can blow back bloons 1-100 units. Blown bloons travel at 4 times their normal speed until they start traveling down the track again. It cannot blow back MOAB-class bloons.
{{empty}}
{| class="wikitable"
|+Levels
!Level
!Effect
|-
|11
|Taunt radius increased from 60 to 69. Stomp radius increased from 34.5 to 39.675.
|-
|16
|Stomp damage increased from 20 to 40.
|}


===Quick Thinking===
===Quick Thinking===