Tower: Difference between revisions
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BTD1 towerdart.svg|Dart Tower | BTD1 towerdart.svg|Dart Tower | ||
BTD1 towertack.svg|Tack Tower | BTD1 towertack.svg|Tack Tower | ||
BTD1 towerice.svg| | BTD1 towerice.svg|Ice Tower | ||
BTD1 towerbomb.svg|Bomb Tower | BTD1 towerbomb.svg|Bomb Tower | ||
BTD1 towersuper.svg|Super Monkey | BTD1 towersuper.svg|Super Monkey | ||
Latest revision as of 23:21, 4 July 2026

Towers, also called monkeys or monkey towers,[fn 1] are units in the Bloons TD series. Most towers are deployed on the map by the player and cost cash to place. Most towers perform their actions automatically, but some can be controlled by the player more directly, such as by following the cursor or touch controls. Many towers can be upgraded by spending more cash to enhance their capabilities or unlock new functions.
Towers are a broad classification that encompass all kinds of gameplay elements, including Heroes, placeable Powers and Special Agents, and sub-towers. Most towers focus on defending against Bloons by dealing damage, but they can have many different roles, such as stalling Bloons, generating resources that assist the player, or buffing other towers, and can have multiple roles at the same time.
Tower mechanics
[edit | edit source]Attacks
[edit | edit source]An attack is the process of a tower selecting a target and performing an action, typically aiming at a Bloon and firing projectiles at it. Towers can have multiple attacks, each with their own cooldown, which determines their attack speed. Attacks can have multiple functions, including:
- Dealing damage to Bloons
- Applying effects to Bloons (glue, damage over time, etc)
- Buffing other towers
Range
[edit | edit source]Towers have a range stat that determines how far away they can target their attacks. A tower's range is indicated by a transparent circle centered on the tower; the numerical range value represents the radius of this circle. Typically, attacking towers should prioritize having as much track length as possible within their range, so that they have the best opportunity to attack Bloons as they pass by.
Footprint
[edit | edit source]A tower's footprint is the invisible area of space that it is considered to occupy. Usually, towers cannot be placed such that their footprint overlaps other towers or terrain it cannot be placed on.
Categories
[edit | edit source]In Bloons TD 6 and Bloons TD Battles 2, towers are organized into different categories based on their appearance or abilities. Certain modes limit the player's access to tower categories, such as Military Only and Primary Only.
Activated Abilities
[edit | edit source]Beginning in Bloons TD 5, towers can have Activated Abilities, which are moves that are typically very powerful or offer strong utility, but must be manually activated and have a cooldown between uses. Abilities can have many different effects, such as attacking Bloons, buff other towers, generate cash.
In Bloons TD 6, abilities are usually first unlocked once a tower is upgraded to tier 4 in the middle path, with the tier 5 upgrade improving the ability further. Most Heroes have two or three Activated Abilities that they unlock at levels 3, 7 (if they have three abilities), and 10.
Buffs
[edit | edit source]Buffs are effects applied to towers which modify aspects of said tower such as attack pierce, attack damage, or tower range.
Some instances that can provide buffs are the Monkey Village, Engineer Monkey (Overclock), and Alchemist (Acidic Mixture Dip/Berserker Brew/Stronger Stimulant).
Some Heroes can also apply buffs to other towers, such as Gwendolin (Heat it up/Pyrotechnics Expert), Obyn Greenfoot (Nature's Wrath/Nature's Clarity), and Geraldo (Jar of Pickles/See Invisibility Potion/Sharpening Stone/Bottle of 'Gerry's Fire' Hot Sauce)
Select Paragons can also apply buffs to other towers, including other paragons. The Glaive Dominus grants an attack speed bonus to all primary towers, the Ascended Shadow grants Camo detection to all towers, and the Master Builder can apply an area of effect overclock to other towers.
Sub-tower
[edit | edit source]| This section is empty. You can help out by adding to it. |
List of towers by game
[edit | edit source]-
Dart Tower
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Tack Tower
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Ice Tower
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Bomb Tower
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Super Monkey
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Dart Monkey
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Tack Shooter
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Ice Ball
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Cannon
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Boomerang
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Super Monkey
Magic
[edit | edit source]Magic
[edit | edit source]Agents
[edit | edit source]Gallery
[edit | edit source]| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. The editor that added this notice elaborates: more collages of towers |
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All regular towers in the Flash version of Bloons TD 5
Footnotes
[edit | edit source]- ↑ Also capitalized as "Monkey towers" or "Monkey Towers".
Navigation
[edit | edit source]| Towers in Bloons TD 6 | ||||||||||||
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| Towers in Bloons TD Battles | ||||
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| Towers in Bloons TD Battles 2 | ||||||||||||
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| Towers in Bloons Monkey City | ||||
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| Bloons Tower Defense 3 | ||||||||||||
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| Bloons TD 4 | ||||||||||||||
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| Gallery (Flash • mobile • DSi) • Strategies |
| Bloons TD 5 | ||||||||||||||
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| Gallery (Flash • Deluxe • multiplatform) • Strategies • Update history (Flash • Deluxe • multiplatform) | ||||||||||||||
| Bloons TD 6 | ||||||||||||||||||||||||
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| Gallery • Strategies • Update history | ||||||||||||||||||||||||
| Bloons TD Battles | |||||||||||||||||||
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| Gallery (Flash • mobile) • Strategies (Flash • mobile) • Update history (Flash • mobile) | |||||||||||||||||||
| Bloons TD Battles 2 and Battles 2+ | ||||||||||||||||||||||
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| * Removed | ||||||||||||||||||||||
| Gallery • Strategies • Update history | ||||||||||||||||||||||
| Bloons Monkey City | ||||||||||||||||||
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| Gallery (Flash • mobile) | ||||||||||||||||||
| Bloons Adventure Time TD | |||||||||||||||||||||
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| Gallery • Strategies • Update history | |||||||||||||||||||||

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