Golden Bloon (BTD6): Difference between revisions
→Popping Golden Bloons: grammatically correct to not use an apostrophe |
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===Popping Golden Bloons=== | ===Popping Golden Bloons=== | ||
{{research|mention that flash bomb-centric strategies may not catch every Golden in early rounds (need money for lots of shinobis); test if 2-3-0 Merm on Strong (isolated from white bloons) and paired with Ezili (totem for camo and heartstopper for purple) work for Golden Bloons in Magic only}} | |||
*[[Ice Monkey (BTD6)|Ice Monkey]]: | *[[Ice Monkey (BTD6)|Ice Monkey]]: | ||
**[[Cryo Cannon (BTD6)|Cryo Cannon]] is a reliable choice against all Golden Bloons except for R81+, which have Zebra properties. The 2-0-3 crosspath is recommended to affect Lead and Camo properties without requiring external buffs such as [[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]] and [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]]. | **[[Cryo Cannon (BTD6)|Cryo Cannon]] is a reliable choice against all Golden Bloons except for R81+, which have Zebra properties. The 2-0-3 crosspath is recommended to affect Lead and Camo properties without requiring external buffs such as [[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]] and [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]]. | ||