Corvus (BTD6): Difference between revisions
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{{main strategy}} | {{main strategy}} | ||
{{BTD6 last updated|52.0|section=y}} | {{BTD6 last updated|52.0|section=y}} | ||
Corvus has a high skill ceiling, and requires micromanagement to take full advantage of him. He has several strong spells that assist for each stage of the game. Use his [[Nourishment]] to allow him to level up quicker, but also save enough Mana to afford spells to defend. Overall, he stands out in [[CHIMPS]] and [[Half Cash]], because his spells can save a lot of cash if used properly. Despite common belief that Corvus is only usable | Corvus has a high skill ceiling, and requires micromanagement to take full advantage of him. He has several strong spells that assist for each stage of the game. Use his [[Nourishment]] to allow him to level up quicker, but also save enough Mana to afford spells to defend. Overall, he stands out in [[CHIMPS]] and [[Half Cash]], because his spells can save a lot of cash if used properly. Despite the common belief that Corvus is only usable by highly skilled players, he can still complete safe Black Border CHIMPS runs. | ||
Generally speaking, he is strong in the early-game with his Spirit, and scales his power throughout the game if he accelerates his leveling rate with fair optimization of Nourishment. For the mid-game, his role is a mid-game carry alongside a few other towers. In the late-game, [[Ancestral Might]] and [[Overload (BTD6)|Overload]] are his best assets for damaging heavier targets, while [[Frostbound]] and [[Repel]] allow him to effectively control smaller ones. [[Echo]] is an essential spell if chaining multiple spells together on difficult rounds. Corvus can prove effective with cleanup towers to act as a safety net, such as [[Spiked Mines (BTD6)|Spiked Mines]] or [[Perma-Spike (BTD6)|Perma-Spike]], but the versatility his spells provide make him a good choice with nearly any tower. | Generally speaking, he is strong in the early-game with his Spirit, and scales his power throughout the game if he accelerates his leveling rate with fair optimization of Nourishment. For the mid-game, his role is a mid-game carry alongside a few other towers. In the late-game, [[Ancestral Might]] and [[Overload (BTD6)|Overload]] are his best assets for damaging heavier targets, while [[Frostbound]] and [[Repel]] allow him to effectively control smaller ones. [[Echo]] is an essential spell if chaining multiple spells together on difficult rounds. Corvus can prove effective with cleanup towers to act as a safety net, such as [[Spiked Mines (BTD6)|Spiked Mines]] or [[Perma-Spike (BTD6)|Perma-Spike]], but the versatility his spells provide make him a good choice with nearly any tower. | ||