Galvanic Conduit: Difference between revisions
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'''Galvanic Conduit''' is the [[Skywarden (BTD6)|Skywarden]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade changes the [[damage type]] of the projectile to plasma, allowing it to pop [[Lead Bloon (BTD6)|lead bloons]]. In addition, Galvanic Conduit deals +3 damage to [[MOAB-Class Bloon|MOAB-Class]], [[Ceramic Bloon (BTD6)|Ceramic Bloons]], and Lead Bloons. Additionally, this upgrade gains the Lightning Combo: | '''Galvanic Conduit''' is the [[Skywarden (BTD6)|Skywarden]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade changes the [[damage type]] of the projectile to plasma, allowing it to pop [[Lead Bloon (BTD6)|lead bloons]]. In addition, Galvanic Conduit deals +3 damage to [[MOAB-Class Bloon|MOAB-Class]], [[Ceramic Bloon (BTD6)|Ceramic Bloons]], and Lead Bloons. Additionally, this upgrade gains the Lightning Combo: | ||
#The first hit causes all {{BTD6 dt|Energy}}-type and {{BTD6 dt|Plasma}}-type projectiles to be attracted towards the bloon. | #The first hit causes all {{BTD6 dt|Energy}}-type and {{BTD6 dt|Plasma}}-type projectiles to be attracted towards the bloon. | ||
#The second hit causes all {{BTD6 dt|Sharp}}-type and {{BTD6 dt|Shatter}}-type attacks to trigger lightning when damaging the bloon. | #The second hit causes all {{BTD6 dt|Sharp}}-type and {{BTD6 dt|Shatter}}-type attacks to trigger a 5 damage lightning bolt when damaging the bloon. The bolt has 4 pierce and splits once. | ||
#The third hit causes all subsequent x-3+-x Skywarden attacks to stun the target, affecting up to [[BFB (BTD6)|BFB]]s and visible [[DDT (BTD6)|DDT]]s, and deal increased damage. | #The third hit causes all subsequent x-3+-x Skywarden attacks to stun the target, affecting up to [[BFB (BTD6)|BFB]]s and visible [[DDT (BTD6)|DDT]]s, and deal increased damage. Galvanic Conduits deal +10 damage to these bloons. | ||
The combo's hit counter on a target resets if the target is not damaged by x-3+-x Skywardens for 2 seconds.<section end="lede" /> | The combo's hit counter on a target resets if the target is not damaged by x-3+-x Skywardens for 2 seconds.<section end="lede" /> | ||