Galvanic Conduit: Difference between revisions

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{{research|Confirm if the procedure and stats for the combo attack are correct, and find other specifics}}
{{BTD6 upgrade info
{{BTD6 upgrade info
|id=GalvanicConduit
|id=GalvanicConduit
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#The first hit causes all {{BTD6 dt|Energy}}-type and {{BTD6 dt|Plasma}}-type projectiles to be attracted towards the bloon.
#The first hit causes all {{BTD6 dt|Energy}}-type and {{BTD6 dt|Plasma}}-type projectiles to be attracted towards the bloon.
#The second hit causes all {{BTD6 dt|Sharp}}-type and {{BTD6 dt|Shatter}}-type attacks to create a lightning bolt when damaging the bloon. The bolt has 4 pierce and splits once, and does 5 damage with +4 damage to frozen bloons.
#The second hit causes all {{BTD6 dt|Sharp}}-type and {{BTD6 dt|Shatter}}-type attacks to create a lightning bolt when damaging the bloon. The bolt has 4 pierce and splits once, and does 5 damage with +4 damage to frozen bloons.
#The third hit causes all subsequent x-3+-x Skywarden attacks to stun the target, affecting up to [[BFB (BTD6)|BFB]]s and visible [[DDT (BTD6)|DDT]]s, and deal increased damage. Galvanic Conduits deal +10 damage to these bloons.
#The third hit causes all subsequent x-3+-x Skywarden attacks to deal +10 damage and stun the target for 3 seconds. MOABs are stunned for 1 second, and it cannot stun ZOMGs.
The combo's hit counter on a target resets if the target is not damaged by x-3+-x Skywardens for 2 seconds.<section end="lede" />
The combo's hit counter on a target resets if the target is not damaged by x-3+-x Skywardens for 2 seconds.<section end="lede" />