Protect The Yacht: Difference between revisions

 
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==Strategy==
==Strategy==
Despite being rated Intermediate, Protect The Yacht is not only harder than all Intermediate maps, but arguably harder than most Advanced maps and the easiest Expert maps as well. The already short dual lanes are cut even shorter as the Bloons are invincible for more than half of their time on the track. The overwhelming majority of strategies are ineffective simply due to the short track length, and the only two turns being extremely close to the exits make strategies like Tack Shooters and Pat Fusty/Sauda risky and unreliable.
Despite being rated Intermediate, Protect The Yacht is not only harder than all Intermediate maps, but arguably harder than most Advanced maps and the easiest Expert maps as well. The already short dual lanes are cut even shorter as the Bloons are invincible for more than half of their time on the track. The overwhelming majority of strategies are ineffective simply due to the short track length, and the only two turns being extremely close to the exits make strategies like {{BTD6|Tack Shooter}}s and {{BTD6|Pat Fusty}}/{{BTD6|Sauda}} risky and unreliable.
{| class="wikitable"
 
|+
===Recommended towers and upgrades===
!Recommended Tower
{|class="wikitable center-col-1"
!Name
!Portrait
!Portrait
!Reasoning
!Reasoning
|-
|-
|The Final Harmonic
|[[The Final Harmonic]]
|[[File:BTD6 005-Mermonkey.png|x50px]]
|[[File:BTD6 005-Mermonkey.png|x50px]]
|One of the only stalling towers that works here, The Final Harmonic serves as an excellent stalling and supporting tool while buffing other Magic Monkeys in radius, making strategies like Druids and Shinobi spam usable.
|One of the only stalling towers that works here, The Final Harmonic serves as an excellent stalling and supporting tool while buffing other Magic Monkeys in radius, making strategies like {{BTD6|Druid}}s and [[Shinobi Tactics (BTD6)|Shinobi]] spam usable.
|-
|-
|Carpet of Spikes
|{{BTD6|Carpet of Spikes}}
|[[File:BTD6 050-SpikeFactory.png|x50px]]
|[[File:BTD6 050-SpikeFactory.png|x50px]]
|Covers the remaining areas of track in MOAB popping spikes at a regular interval, helping immensely with crowd control and cleanup.
|Covers the remaining areas of track in MOAB popping spikes at a regular interval, helping immensely with crowd control and cleanup.
|-
|-
|Tsar Bomba
|{{BTD6|Tsar Bomba}}
|[[File:BTD6 050-MonkeyAce.png|x50px]]
|[[File:BTD6 050-MonkeyAce.png|x50px]]
|Serves as an effective panic button. Just make sure you have the necessary resources to deal with Bloons while this is on cooldown.
|Serves as an effective panic button. Just make sure you have the necessary resources to deal with Bloons while this is on cooldown.