Ice Shards (BTD5): Difference between revisions
Planterror (talk | contribs) ice shards doesn't apply the status to camo bloons on flash, even with camo detection |
Planterror (talk | contribs) I should make the lst with sub template take 2 replacements... adjusting lede a bit. |
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|xp M =5160 | |xp M =5160 | ||
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'''Ice Shards''' is the [[Ice Tower (BTD5)|Ice Tower]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 5]]''. <section begin="lede"/>It adds a status effect to Bloons it freezes (without [[Camo Bloon (BTD5)|Camo]] on the | '''Ice Shards''' is the [[Ice Tower (BTD5)|Ice Tower]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 5]]''. <section begin="lede"/>It adds a status effect to Bloons it freezes (without [[Camo Bloon (BTD5)|Camo]] on the {{Flash version of|Bloons TD 5}}) that soaks through 3 layers (including [[White Bloon (BTD5)|White]] and [[Zebra Bloon (BTD5)|Zebra Bloon]]s) which triggers 5 shards of ice when popping affected Bloons (including with [[Snap Freeze (BTD5)|Snap Freeze]] damage). The status effect lasts 0.57 seconds shorter than the freeze. The shards deal 1 damage with 1 pierce, 72° apart. The shards have the piercing [[damage type]], which does not pop Frozen nor [[Lead Bloon (BTD5)|Lead]] Bloons (Fire on the Flash version which does not pop [[Lead Bloon (BTD5)|Lead]] bloons).<section end="lede"/> | ||
==Stats== | ==Stats== | ||