Strategy:Freeplay (BTD6): Difference between revisions

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→Recommended support: added skywarden, very rough draft
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|[[File:BTD6 005-Alchemist.png|x50px]]
|[[File:BTD6 005-Alchemist.png|x50px]]
|While BMA generally accumulates more pops than any other tower, it is not close to being as essential as its pop count suggests, as the ZOMGs and DDTs that it one-shots are non-issues and perma-stalled regardless. However, its ability to one-shot ZOMGs still prevents low-pierce towers (such as Ascended Shadow) from pierce-capping, making it a worthwhile support. However, if attempting to stall for abilities, BMA should not be used.
|While BMA generally accumulates more pops than any other tower, it is not close to being as essential as its pop count suggests, as the ZOMGs and DDTs that it one-shots are non-issues and perma-stalled regardless. However, its ability to one-shot ZOMGs still prevents low-pierce towers (such as Ascended Shadow) from pierce-capping, making it a worthwhile support. However, if attempting to stall for abilities, BMA should not be used.
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|Skywarden
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|Skywarden can support in different ways that can be crucial for late game freeplay setups. For example, Aerial Attunement can be helpful for Ninja setups to cram more Bloonjitsus into the Shinobis' range, thus increasing damage output. Thunder's Decree can be useful for high pierce towers to allow them to better utilize their pierce or for towers that have lots of projectiles where most of them would otherwise miss.
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