Social Season Event: Difference between revisions

No edit summary
Line 5: Line 5:
==Goals==
==Goals==
{{Server side|31 aug 2026}}
{{Server side|31 aug 2026}}
In Social Season Events, players complete objectives called Goals to earn rewards. There are two types of Goals: '''Global Goals''', which count progress made by all ''BTD6'' players worldwide; and '''Team Goals''', which are specific to a Team and consist of objectives that must be completed individually by each member. Goals only progress after winning a game, and they must be completed in full to count - using Continues or Checkpoints will invalidate any progress made. [[Freeplay]], [[Daily Challenge (BTD6)|Advanced Challenges]], [[Deflation (BTD6)|Deflation]], [[Content Browser]] games, [[Quest (BTD6)|Quest]]s, [[Legend]]s, and [[Race Event]]s{{fn|Time Attack tiles in [[Contested Territory (BTD6)|Contested Territory]] do count, however.}} do not count towards Goal progress. Rewards for either milestone are granted as soon their requirements are fulfilled.
In Social Season Events, players complete objectives called Goals to earn rewards. There are two types of Goals: '''Global Goals''', which count progress made by all ''BTD6'' players worldwide; and '''Team Goals''', which are specific to a Team and consist of objectives that must be completed individually by each member. Goals only progress after winning a game, and they must be completed in full to count. [[Freeplay]], [[Daily Challenge (BTD6)|Advanced Challenges]], [[Deflation (BTD6)|Deflation]], [[Content Browser]] games, [[Quest (BTD6)|Quest]]s, [[Legend]]s, and [[Race Event]]s{{fn|Time Attack tiles in [[Contested Territory (BTD6)|Contested Territory]] do count, however.}} do not count towards Goal progress. Rewards for either milestone are granted as soon their requirements are fulfilled.


===Team Goals===
===Team Goals===
Line 870: Line 870:
{{Cleanup|Split the strategy by social season}}
{{Cleanup|Split the strategy by social season}}
{{BTD6 last updated|56.2|section=y}}
{{BTD6 last updated|56.2|section=y}}
* It is not recommended to exit to the main menu, retry or use continues or checkpoints because the progress may not be tracked properly.
* It is not recommended to exit to the main menu, retry last round or use continues or checkpoints because progress may not be tracked properly.
* The player can tackle on different goals at the same time, like for example, doing the "Try a New Hero!" goals in the game mode indicated by the "Extreme Challenge!" goals.
* The player can tackle on different goals at the same time, like for example, doing the "Try a New Hero!" goals in the game mode indicated by the "Extreme Challenge!" goals.
* The easiest way to complete the goals for activating abilities is to spam fast cooldown abilities. Use [[Tech Bot (BTD6)|Tech Bot]] for automation, or a [[Tech Bot Prime]] with [[Chain Link]] (2-0-0) to automate multiple of the same ability.
* The easiest way to complete the goals for activating abilities is to spam fast cooldown abilities. Use [[Tech Bot (BTD6)|Tech Bot]] for automation, or a [[Tech Bot Prime]] with [[Chain Link]] (2-0-0) to automate multiple of the same ability.
Line 891: Line 891:
* For the goals that require using towers no higher than Tier 4, use strong options such as [[Overdrive (BTD6)|Overdrive]] + [[Embrittlement (BTD6)|Embrittlement]], [[Aircraft Carrier (BTD6)|Aircraft Carrier]] or [[Bloon Area Denial System (BTD6)|Bloon Area Denial System]] for group damage while [[MOAB Assassin (BTD6)|MOAB Assassin]], [[Maim MOAB (BTD6)|Maim MOAB]], [[Sticky Bomb (BTD6)|Sticky Bomb]], [[Arctic Knight]] and [[Orca]] can deal with the MOAB-Class spawns, without forgetting about support options which are plentiful at Tier 4.
* For the goals that require using towers no higher than Tier 4, use strong options such as [[Overdrive (BTD6)|Overdrive]] + [[Embrittlement (BTD6)|Embrittlement]], [[Aircraft Carrier (BTD6)|Aircraft Carrier]] or [[Bloon Area Denial System (BTD6)|Bloon Area Denial System]] for group damage while [[MOAB Assassin (BTD6)|MOAB Assassin]], [[Maim MOAB (BTD6)|Maim MOAB]], [[Sticky Bomb (BTD6)|Sticky Bomb]], [[Arctic Knight]] and [[Orca]] can deal with the MOAB-Class spawns, without forgetting about support options which are plentiful at Tier 4.
* For the goals that require using towers no higher than Tier 3, it is recommended to use a Hero that can carry the early game with little support to cover their weaknesses, specially on ABR ([[Sauda (BTD6)|Sauda]], [[Ezili (BTD6)|Ezili]]) or has a very strong late game ([[Captain Churchill (BTD6)|Churchill]], [[Adora (BTD6)|Adora]]) and use the Tier 3 Super Monkeys as the bulk of the defense because they are the strongest options available that can reliably beat Impoppable, [[Dark Knight (BTD6)|Dark Knight]] and [[Robo Monkey (BTD6)|Robo Monkey]] can be used to carry the mid-game and from there, the player can proceed to spam those towers or switch to [[Sun Avatar (BTD6)|Sun Avatars]]. Support towers are more limited at Tier 3, with the main options narrowing down to [[Berserker Brew (BTD6)|Berserker Brew]], [[MOAB Glue (BTD6)|MOAB Glue]] and Villages with [[Jungle Drums (BTD6)|Jungle Drums]] or [[Monkey Commerce (BTD6)|Monkey Commerce]]. Another option to clear this goal could be [[Destroyer (BTD6)|Destroyer]] spam with [[Admiral Brickell (BTD6)|Brickell]] and Camo support on a map such as [[Spa Pits]].
* For the goals that require using towers no higher than Tier 3, it is recommended to use a Hero that can carry the early game with little support to cover their weaknesses, specially on ABR ([[Sauda (BTD6)|Sauda]], [[Ezili (BTD6)|Ezili]]) or has a very strong late game ([[Captain Churchill (BTD6)|Churchill]], [[Adora (BTD6)|Adora]]) and use the Tier 3 Super Monkeys as the bulk of the defense because they are the strongest options available that can reliably beat Impoppable, [[Dark Knight (BTD6)|Dark Knight]] and [[Robo Monkey (BTD6)|Robo Monkey]] can be used to carry the mid-game and from there, the player can proceed to spam those towers or switch to [[Sun Avatar (BTD6)|Sun Avatars]]. Support towers are more limited at Tier 3, with the main options narrowing down to [[Berserker Brew (BTD6)|Berserker Brew]], [[MOAB Glue (BTD6)|MOAB Glue]] and Villages with [[Jungle Drums (BTD6)|Jungle Drums]] or [[Monkey Commerce (BTD6)|Monkey Commerce]]. Another option to clear this goal could be [[Destroyer (BTD6)|Destroyer]] spam with [[Admiral Brickell (BTD6)|Brickell]] and Camo support on a map such as [[Spa Pits]].
* For the goals that require using towers no higher than Tier 2, it is recommended fo play on the easiest maps of the game and focus on a strong Hero such as Churchill and complement the defense by spamming Tier 2 Super Monkeys, use different crosspaths to cover each other weaknesses. Support options are limited to [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] and any of the Tier 2 Villages and stalling towers for ceramics like Ice Monkeys or Glue Gunners. The save up for the Hero in the early game can be done with [[Monkey Sub (BTD6)|Monkey Subs]], [[Boomerang Monkey (BTD6)|Boomerang Monkeys]], [[Desperado (BTD6)|Desperados]], [[Druid (BTD6)|Druids]] and [[Mermonkey (BTD6)|Mermonkeys]].
* For the goals that require using towers no higher than Tier 2, it is recommended to play on the easiest maps of the game and focus on a strong Hero such as Churchill and complement the defense by spamming Tier 2 Super Monkeys, use different crosspaths to cover each others' weaknesses. Support options are limited to [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] and any of the Tier 2 Villages and stalling towers for ceramics like Ice Monkeys or Glue Gunners. The save up for the Hero in the early game can be done with [[Monkey Sub (BTD6)|Monkey Subs]], [[Boomerang Monkey (BTD6)|Boomerang Monkeys]], [[Desperado (BTD6)|Desperados]], [[Druid (BTD6)|Druids]] and [[Mermonkey (BTD6)|Mermonkeys]].
* To complete goals which require the Hero to pop MOAB-Class Bloons, it's recommended to use [[Psi (BTD6)|Psi]] and [[Ezili (BTD6)|Ezili]] for their insta-kill abilities, preventing other towers from accidentally 'sniping' them.
* To complete goals which require the Hero to pop MOAB-Class Bloons, it's recommended to use [[Psi (BTD6)|Psi]] and [[Ezili (BTD6)|Ezili]] for their insta-kill abilities, preventing other towers from accidentally 'sniping' them.
* Try to coordinate with one or more teammates if possible to clear goals at the same, specially when there are Co-op goals available.
* Try to coordinate with one or more teammates if possible to clear goals at the same, specially when there are Co-op goals available.