Social Season Event: Difference between revisions
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==Goals== | ==Goals== | ||
{{Server side|31 aug 2026}} | {{Server side|31 aug 2026}} | ||
In Social Season Events, players complete objectives called Goals to earn rewards. There are two types of Goals: '''Global Goals''', which count progress made by all ''BTD6'' players worldwide; and '''Team Goals''', which are specific to a Team and consist of objectives that must be completed individually by each member. Goals only progress after winning a game, and they must be completed in full to count | In Social Season Events, players complete objectives called Goals to earn rewards. There are two types of Goals: '''Global Goals''', which count progress made by all ''BTD6'' players worldwide; and '''Team Goals''', which are specific to a Team and consist of objectives that must be completed individually by each member. Goals only progress after winning a game, and they must be completed in full to count. [[Freeplay]], [[Daily Challenge (BTD6)|Advanced Challenges]], [[Deflation (BTD6)|Deflation]], [[Content Browser]] games, [[Quest (BTD6)|Quest]]s, [[Legend]]s, and [[Race Event]]s{{fn|Time Attack tiles in [[Contested Territory (BTD6)|Contested Territory]] do count, however.}} do not count towards Goal progress. Rewards for either milestone are granted as soon their requirements are fulfilled. | ||
===Team Goals=== | ===Team Goals=== | ||
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{{Cleanup|Split the strategy by social season}} | {{Cleanup|Split the strategy by social season}} | ||
{{BTD6 last updated|56.2|section=y}} | {{BTD6 last updated|56.2|section=y}} | ||
* It is not recommended to exit to the main menu, retry or use continues or checkpoints because | * It is not recommended to exit to the main menu, retry last round or use continues or checkpoints because progress may not be tracked properly. | ||
* The player can tackle on different goals at the same time, like for example, doing the "Try a New Hero!" goals in the game mode indicated by the "Extreme Challenge!" goals. | * The player can tackle on different goals at the same time, like for example, doing the "Try a New Hero!" goals in the game mode indicated by the "Extreme Challenge!" goals. | ||
* The easiest way to complete the goals for activating abilities is to spam fast cooldown abilities. Use [[Tech Bot (BTD6)|Tech Bot]] for automation, or a [[Tech Bot Prime]] with [[Chain Link]] (2-0-0) to automate multiple of the same ability. | * The easiest way to complete the goals for activating abilities is to spam fast cooldown abilities. Use [[Tech Bot (BTD6)|Tech Bot]] for automation, or a [[Tech Bot Prime]] with [[Chain Link]] (2-0-0) to automate multiple of the same ability. | ||
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* For the goals that require using towers no higher than Tier 4, use strong options such as [[Overdrive (BTD6)|Overdrive]] + [[Embrittlement (BTD6)|Embrittlement]], [[Aircraft Carrier (BTD6)|Aircraft Carrier]] or [[Bloon Area Denial System (BTD6)|Bloon Area Denial System]] for group damage while [[MOAB Assassin (BTD6)|MOAB Assassin]], [[Maim MOAB (BTD6)|Maim MOAB]], [[Sticky Bomb (BTD6)|Sticky Bomb]], [[Arctic Knight]] and [[Orca]] can deal with the MOAB-Class spawns, without forgetting about support options which are plentiful at Tier 4. | * For the goals that require using towers no higher than Tier 4, use strong options such as [[Overdrive (BTD6)|Overdrive]] + [[Embrittlement (BTD6)|Embrittlement]], [[Aircraft Carrier (BTD6)|Aircraft Carrier]] or [[Bloon Area Denial System (BTD6)|Bloon Area Denial System]] for group damage while [[MOAB Assassin (BTD6)|MOAB Assassin]], [[Maim MOAB (BTD6)|Maim MOAB]], [[Sticky Bomb (BTD6)|Sticky Bomb]], [[Arctic Knight]] and [[Orca]] can deal with the MOAB-Class spawns, without forgetting about support options which are plentiful at Tier 4. | ||
* For the goals that require using towers no higher than Tier 3, it is recommended to use a Hero that can carry the early game with little support to cover their weaknesses, specially on ABR ([[Sauda (BTD6)|Sauda]], [[Ezili (BTD6)|Ezili]]) or has a very strong late game ([[Captain Churchill (BTD6)|Churchill]], [[Adora (BTD6)|Adora]]) and use the Tier 3 Super Monkeys as the bulk of the defense because they are the strongest options available that can reliably beat Impoppable, [[Dark Knight (BTD6)|Dark Knight]] and [[Robo Monkey (BTD6)|Robo Monkey]] can be used to carry the mid-game and from there, the player can proceed to spam those towers or switch to [[Sun Avatar (BTD6)|Sun Avatars]]. Support towers are more limited at Tier 3, with the main options narrowing down to [[Berserker Brew (BTD6)|Berserker Brew]], [[MOAB Glue (BTD6)|MOAB Glue]] and Villages with [[Jungle Drums (BTD6)|Jungle Drums]] or [[Monkey Commerce (BTD6)|Monkey Commerce]]. Another option to clear this goal could be [[Destroyer (BTD6)|Destroyer]] spam with [[Admiral Brickell (BTD6)|Brickell]] and Camo support on a map such as [[Spa Pits]]. | * For the goals that require using towers no higher than Tier 3, it is recommended to use a Hero that can carry the early game with little support to cover their weaknesses, specially on ABR ([[Sauda (BTD6)|Sauda]], [[Ezili (BTD6)|Ezili]]) or has a very strong late game ([[Captain Churchill (BTD6)|Churchill]], [[Adora (BTD6)|Adora]]) and use the Tier 3 Super Monkeys as the bulk of the defense because they are the strongest options available that can reliably beat Impoppable, [[Dark Knight (BTD6)|Dark Knight]] and [[Robo Monkey (BTD6)|Robo Monkey]] can be used to carry the mid-game and from there, the player can proceed to spam those towers or switch to [[Sun Avatar (BTD6)|Sun Avatars]]. Support towers are more limited at Tier 3, with the main options narrowing down to [[Berserker Brew (BTD6)|Berserker Brew]], [[MOAB Glue (BTD6)|MOAB Glue]] and Villages with [[Jungle Drums (BTD6)|Jungle Drums]] or [[Monkey Commerce (BTD6)|Monkey Commerce]]. Another option to clear this goal could be [[Destroyer (BTD6)|Destroyer]] spam with [[Admiral Brickell (BTD6)|Brickell]] and Camo support on a map such as [[Spa Pits]]. | ||
* For the goals that require using towers no higher than Tier 2, it is recommended | * For the goals that require using towers no higher than Tier 2, it is recommended to play on the easiest maps of the game and focus on a strong Hero such as Churchill and complement the defense by spamming Tier 2 Super Monkeys, use different crosspaths to cover each others' weaknesses. Support options are limited to [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] and any of the Tier 2 Villages and stalling towers for ceramics like Ice Monkeys or Glue Gunners. The save up for the Hero in the early game can be done with [[Monkey Sub (BTD6)|Monkey Subs]], [[Boomerang Monkey (BTD6)|Boomerang Monkeys]], [[Desperado (BTD6)|Desperados]], [[Druid (BTD6)|Druids]] and [[Mermonkey (BTD6)|Mermonkeys]]. | ||
* To complete goals which require the Hero to pop MOAB-Class Bloons, it's recommended to use [[Psi (BTD6)|Psi]] and [[Ezili (BTD6)|Ezili]] for their insta-kill abilities, preventing other towers from accidentally 'sniping' them. | * To complete goals which require the Hero to pop MOAB-Class Bloons, it's recommended to use [[Psi (BTD6)|Psi]] and [[Ezili (BTD6)|Ezili]] for their insta-kill abilities, preventing other towers from accidentally 'sniping' them. | ||
* Try to coordinate with one or more teammates if possible to clear goals at the same, specially when there are Co-op goals available. | * Try to coordinate with one or more teammates if possible to clear goals at the same, specially when there are Co-op goals available. | ||