MOAB Mine: Difference between revisions
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The '''MOAB Mine''' is a [[Power]] in ''[[Bloons TD 6]]''. It is a placeable [[projectile]] that deals [[damage]] to [[MOAB-Class Bloon]]s on contact. It deals 5000 damage (6250 with {{BTD6 mk|Mauling MOAB Mines}}) to regular MOAB-Class Bloons, but [[Boss Bloon]]s take only 500 damage (625 with {{BTD6 mk|Mauling MOAB Mines}}) and Elite Boss Bloons take 1,250 (1325 with {{BTD6 mk|Mauling MOAB Mines}}). | The '''MOAB Mine''' is a [[Power]] in ''[[Bloons TD 6]]''. It is a placeable [[projectile]] that deals [[damage]] to [[MOAB-Class Bloon]]s on contact. It deals 5000 damage (6250 with {{BTD6 mk|Mauling MOAB Mines}}) to regular MOAB-Class Bloons, but [[Boss Bloon]]s take only 500 damage (625 with {{BTD6 mk|Mauling MOAB Mines}}) and Elite Boss Bloons take 1,250 (1325 with {{BTD6 mk|Mauling MOAB Mines}}). This damage does not soak through layers. The mine lasts indefinitely, but expires after hitting MOAB-Class Bloons 10 times. It can re-hit a MOAB-Class Bloon it has already hit (or whose [[Bloon#Layers|parent Bloon]] it hit) after a 1-second delay. It can detect and damage non-visible [[DDT (BTD6)|DDT]]s. | ||
The MOAB Mine appears to create an explosion on each hit, but this is purely visual; it only deals damage to the Bloon it makes contact with. This Power is placeable during the break between rounds. | The MOAB Mine appears to create an explosion on each hit, but this is purely visual; it only deals damage to the Bloon it makes contact with. This Power is placeable during the break between rounds. | ||
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{{strategy needed}} | {{strategy needed}} | ||
{{BTD6 last updated|52.2|section=y}} | {{BTD6 last updated|52.2|section=y}} | ||
MOAB Mine can eliminate the need to deal with early MOABs, leaving only Ceramics. Against BFBs and ZOMGs, MOAB Mine can quickly break them down into clumps of blimps and/or Ceramics, and | MOAB Mine can eliminate the need to deal with early MOABs, leaving only their [[Ceramic Bloon (BTD6)|Ceramics]]. Against BFBs and ZOMGs, MOAB Mine can quickly break them down into clumps of blimps and/or Ceramics, and it can pop a {{BTD6|BAD}} layer with 6 hits (5 with {{BTD6 mk|Mauling MOAB Mines}}). However, against these higher-level blimps it will wear out very quickly and it is not suitable for multiple blimps. It's not very effective against Bosses, but still more damage per Monkey Money than [[Super Monkey Storm (BTD6)|Super Monkey Storm]]. | ||
Most of the time, placing it at the start is preferred. However, if wanting to conserve MOAB Mine pierce, place it | Most of the time, placing it at the start is preferred. However, if wanting to conserve MOAB Mine pierce, place it further back but not far enough that children such as Ceramics will evade defenses. The following table shows the capabilities of MOAB Mine to single-handedly deal with all MOAB layers across certain rounds. | ||
<!--table ignores BFB rounds (each bfb consumes 5 pierce quickly), and only considers MOAB-only rounds for sake of clarity--> | <!--table ignores BFB rounds (each bfb consumes 5 pierce quickly), and only considers MOAB-only rounds for sake of clarity--> | ||