Maim MOAB (BTD6): Difference between revisions

ported info
reworked description, crosspath section, added strategy
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{{for|the upgrade in [[Bloons TD Battles 2]]|Maim MOAB (Battles 2)}}
{{for|the upgrade in [[Bloons TD Battles 2]]|Maim MOAB (Battles 2)}}
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{{BTD6 upgrade info
{{BTD6 upgrade info
|id=Maim MOAB
|id=Maim MOAB
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|xp    =10500
|xp    =10500
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'''Maim MOAB''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It allows the Sniper Monkey to temporarily stun most MOAB-class bloons (MOABs are stunned for 3 seconds, BFBs are stunned for 1.5 seconds, and ZOMGs and DDTs are stunned for 0.75 seconds), except BADs and Boss Bloons, which cannot be stunned at all. It deals 30 damage per hit instead of 20, with an additional 15 damage to Ceramics for a total of 45. Camo detection, accessible via the Night Vision Goggles crosspath or by external means, is required to detect DDTs. With Shrapnel Shot, each shrapnel piece deals 6 damage instead of 4 from Deadly Precision, and stun MOAB-class bloons for 66% of the full duration upon damaging. This path can be upgraded into [[Cripple MOAB (BTD6)]]
'''Maim MOAB''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''.  
 
It has a base damage of 30 and a bonus 15 extra damage to [[Ceramic Bloon (BTD6)|Ceramic bloons]]. It can stun MOAB-class bloons, preventing them from moving for a short time. [[MOAB (BTD6)|MOAB]] bloons are stunned for 3 seconds, [[BFB (BTD6)|BFB]] bloons are stun for 1.5 seconds, [[ZOMGinator|ZOMG]] bloons are stun for 0.75 and if able to hit camo DDT bloons will be stunned for 0.75. Neither [[BAD (BTD6)|BAD]] bloons or Boss bloons can be stunned.
 
This path can be upgraded into [[Cripple MOAB (BTD6)]]


==Stats==
==Stats==
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==Crosspath interactions==
==Crosspath interactions==


    4-1-0: Gains camo detection.
{| class="wikitable"
    4-2-0: Bullet creates Shrapnel, which are normal damage type, spray of 5, 6 damage, 2 pierce, and inflicts stun to affected MOAB-class bloons for 66% duration (MOABs: 2s, BFBs: 1s, ZOMGs and DDTs: 0.5s).
|+
    4-0-1: Bullet attack cooldown reduced from 1.59s to 1.11s.
|-
    4-0-2: Bullet attack cooldown reduced from 1.11s to 0.779s.
! Crosspathed with !! Effect
|-
| [[Night Vision Goggles (BTD6)|Night vision goggles]]|| Gains camo detection, deals +2 damage to [[Camo Bloon (BTD6)|camo]] type bloons and allows setting to camo priority target.
|-
| [[Shrapnel Shot (BTD6)|Shrapnel shot]]|| Bullets create Shrapnel, each dealing 6 damage with 2 pierce in a spray of 5 shrapnel.
|-
|[[Fast Firing (BTD6)|Fast firing]]
|Reduced attack cooldown from 1.59s to 1.11s.
|-
|[[Even Faster Firing (BTD6)|Even faster firing]]
|Reduced attack cooldown from 1.11s to 0.779s.
|}
 
==Strategy==
 
Middle path crosspath is better for group damage, as the shrapnel can hit several bloons and stun moabs, while bottom path crosspath is better suited for single target damage. Middle path also grants camo detection, allowing this tower to hit and stun DDTs.
 
Maim MOAB is great for stalling rounds and to allow other tower's abilities to go off cooldown, or to generate some extra cash with abilities like [[Supply Drop (BTD6)|Supply drop]]'s ability or [[Support Chinook (BTD6)|Support chinook]]'s ability.
 
Without external buffs 4-0-2 can permanently stun a single MOAB or BFB permanently.  


==Update history==
==Update history==