Striken BAD: Difference between revisions

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'''Striken BAD''' is a [[Quest (BTD6)|Tutorial Quest]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|37.0}}. It showcases an interaction between the [[First Strike Capability (BTD6)|First Strike Capability]] and a [[BAD (BTD6)|BAD bloon]], namely showcasing that timing the ability usage of the First Strike allows the player to pop the BAD without any children bloons appearing after it is destroyed.
'''Striken BAD''' is a [[Quest (BTD6)|Tutorial Quest]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|37.0}}. It showcases an interaction between the [[First Strike Capability (BTD6)|First Strike Capability]] and a [[BAD (BTD6)|BAD bloon]], namely showcasing that timing the ability usage of the First Strike allows the player to pop the BAD without any children bloons appearing after it is destroyed.
It takes place on [[In The Loop]] [[Medium]] [[CHIMPS]]. The player starts with these towers in clockwise order from the top: 4-2-0 [[Tack Shooter (BTD6)|Tack Shooter]], 0-4-2 [[Monkey Sub (BTD6)|Monkey Sub]] in the top-right loop, 4-2-0 [[Monkey Village (BTD6)|Monkey Village]], 0-3-2 [[Wizard Monkey (BTD6)|Wizard Monkey]], 2-0-5 Tack Shooter in the bottom-right loop, 0-2-3 [[Glue Gunner (BTD6)|Glue Gunner]], level 1 [[Gwendolin (BTD6)|Gwendolin]], and another 0-3-2 Wizard Monkey in the top-left loop. The player is not allowed to place additional towers nor sell any of the pre-placed towers.


==Challenge rules==
==Challenge rules==