Striken BAD: Difference between revisions
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'''Striken BAD''' is a [[Quest (BTD6)|Tutorial Quest]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|37.0}}. It showcases an interaction between the [[First Strike Capability (BTD6)|First Strike Capability]] and a [[BAD (BTD6)|BAD bloon]], namely showcasing that timing the ability usage of the First Strike allows the player to pop the BAD without any children bloons appearing after it is destroyed. | '''Striken BAD''' is a [[Quest (BTD6)|Tutorial Quest]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|37.0}}. It showcases an interaction between the [[First Strike Capability (BTD6)|First Strike Capability]] and a [[BAD (BTD6)|BAD bloon]], namely showcasing that timing the ability usage of the First Strike allows the player to pop the BAD without any children bloons appearing after it is destroyed. | ||
It takes place on [[In The Loop]] [[Medium]] [[CHIMPS]]. The player starts with these towers in clockwise order from the top: 4-2-0 [[Tack Shooter (BTD6)|Tack Shooter]], 0-4-2 [[Monkey Sub (BTD6)|Monkey Sub]] in the top-right loop, 4-2-0 [[Monkey Village (BTD6)|Monkey Village]], 0-3-2 [[Wizard Monkey (BTD6)|Wizard Monkey]], 2-0-5 Tack Shooter in the bottom-right loop, 0-2-3 [[Glue Gunner (BTD6)|Glue Gunner]], level 1 [[Gwendolin (BTD6)|Gwendolin]], and another 0-3-2 Wizard Monkey in the top-left loop. The player is not allowed to place additional towers nor sell any of the pre-placed towers. | |||
==Challenge rules== | ==Challenge rules== | ||