Bouncing Bullet (BTD6): Difference between revisions
Overclockbtd (talk | contribs) mNo edit summary |
Overclockbtd (talk | contribs) Gave crosspathing its own section |
||
| Line 18: | Line 18: | ||
|xp =2500 | |xp =2500 | ||
}} | }} | ||
'''Bouncing Bullet''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. Bullets now bounce up to 2 times which hit a total of 3 bloons per shot. Each bullet retains the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] attack which sprays 5 projectiles in a cone formation which hit 2 bloons each. With | '''Bouncing Bullet''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. Bullets now bounce up to 2 times which hit a total of 3 bloons per shot. Each bullet retains the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] attack which sprays 5 projectiles in a cone formation which hit 2 bloons each. | ||
== Crosspathing == | |||
With [[Full Metal Jacket (BTD6)|Full Metal Jacket]] | |||
* Bullet gains +2 damage | |||
* Can now pop Lead and Frozen Bloons | |||
* Shrapnel now deals 2 damage | |||
With [[Large Calibre (BTD6)|Large Calibre]] | |||
* Bullet gains +3 additional damage (total of 7) | |||
* Shrapnel now deals 3 damage | |||
* Shrapnel now bounces further (40 units to 50 units) | |||
With [[Even Faster Firing (BTD6)|Even Faster Firing]] | |||
* Attacks faster | |||
==Stats== | ==Stats== | ||