Bouncing Bullet (BTD6): Difference between revisions

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'''Bouncing Bullet''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. Bullets now bounce up to 2 times which hit a total of 3 bloons per shot. Each bullet retains the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] attack which sprays 5 projectiles in a cone formation which hit 2 bloons each. With [[crosspathing]] the shrapnel deals more damage dealing 2 damage with [[Full Metal Jacket (BTD6)|Full Metal Jacket]] and 3 damage with [[Large Calibre (BTD6)|Large Calibre]]. The bullet bounces around the screen up to 40 units apart (50 units with Large Calibre).
'''Bouncing Bullet''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. Bullets now bounce up to 2 times which hit a total of 3 bloons per shot. Each bullet retains the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] attack which sprays 5 projectiles in a cone formation which hit 2 bloons each.
 
== Crosspathing ==
With [[Full Metal Jacket (BTD6)|Full Metal Jacket]]
 
* Bullet gains +2 damage
* Can now pop Lead and Frozen Bloons
* Shrapnel now deals 2 damage  
 
With [[Large Calibre (BTD6)|Large Calibre]]
 
* Bullet gains +3 additional damage (total of 7)
* Shrapnel now deals 3 damage
* Shrapnel now bounces further (40 units to 50 units)
 
With [[Even Faster Firing (BTD6)|Even Faster Firing]]
 
* Attacks faster


==Stats==
==Stats==