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| <div style="display:none"><math>Damage=BaseDamage+\operatorname{floor}(DamageRange \times percent)</math>
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| <math>BonusStunDamage=\operatorname{floor}(\frac{damageBonusFromMerge}{stunBonusDivisor})</math>
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| <math>Pierce=BasePierce+\operatorname{floor}(PierceRange \times percent)</math>
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| <math>AttackCooldown=BaseAttackCooldown-CooldownScaleRange \times percent</math>
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| <math>KnockbackDuration=BaseKnockbackDuration+KnockbackDurationRange \times percent</math>
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| <math>AbilityCooldownDecreasePercent=\frac{AttackCooldownBonusFromMerge}{AttackCooldownAtCurrentPower}</math>
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| <math>percent = \frac{Power-MinPower}{MaxPower-MinPower}</math></div>
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| ----
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| The shark takes 0.4 seconds to jump to the target and create a splash that does not deal damage. Then if the target is a regular Bloon and has 250,000 RBE (ignores fortification) or less, the shark takes time to drag it to the water with a minimum time of 1 second, or latches onto it and decreases its speed by 40% for 5 seconds. During dragging or latching, the shark creates splash that deals damage and knockbacks Bloons every <math>0.5\times \text{Rate}</math> seconds. There is a 1.1-second delay after dragging or latching, which is not affected by external buffs.
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| The dragging time is based on the Bloon's leak damage(<math>(\sqrt{LeakDamage}+1)/4</math>) and Lead Bloon takes an additional 0.5 seconds.
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| At max beast power, the shark can drag MOABs for 1 second.
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| Orca now has more damage and knockback power, including MOAB-Class Bloons, with thrashing. Additionally, orca can now drag all type of Bloon for only 1 second and can drag MOABs and BFBs for (outer layer hp/120) seconds, with a minimum of 1 second and maximum of 6 seconds.
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| At max beast power, orca can drag ZOMGs and visible DDTs.
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| Megalodon now has shorter jump delay, from 1.1 second to 1 second, faster splash rate, and its thrash has more damage, knockback power and duration. Additionally, Megalodon can now drag BADs and drags MOAB-Class bloons faster, for (outer layer hp/5000) seconds, but there is a 30-second limit for BADs instead of 6 seconds.
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