Geared: Difference between revisions
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===Recommended towers and upgrades=== | ===Recommended towers and upgrades=== | ||
[[Corvus (BTD6)|Corvus | *[[Corvus (BTD6)|Corvus]] — Since the early game is the hardest part of this map, his spirit and Spear spells that are both not disabled by the map's rotation can trivialize the early game. In the midgame, his level 7 ability allows him to constantly farm mana and his spells can save up tens of thousands. Active micromanagement of his spells, especially Ancestral Might and Overload, maintain his power into the late game. | ||
[[Sniper Monkey (BTD6)|Sniper Monkey | *[[Sniper Monkey (BTD6)|Sniper Monkey]] - They are largely unaffected by the map's rotation and are crucial to the early game and saving up to Corvus in the early game in Half Cash and CHIMPS. The lack of line-of-sight blockers solidifies their capability further. | ||
==Gallery== | ==Gallery== | ||