Quad: Difference between revisions

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===Recommended towers and upgrades===
===Recommended towers and upgrades===
*[[Sauda (BTD6)|Sauda]] — Due to how Quad's lanes overlap, Sauda's Sword Charge ability can damage all Bloons twice. Her main attack, when coupled with stuns such as [[Relentless Glue (BTD6)|Relentless Glue]], can deal with half of the lanes relatively effectively, leaving only the other half to be concerned about. The fast leveling on expert maps further increases her power on this map due to the high boosts provided by her higher levels. With [[Giant Condor]], she becomes even stronger on this map, as many more Bloons can be moved into the lane that she deals the most damage to.
{|class="wikitable center-col-1"
*[[Glaive Lord (BTD6)|Glaive Lord]] — After the [[Bloons TD 6 v43.0|version 43.0]] buff, Glaive Lord has become very strong on Quad. The path layout of Quad allows Glaive Lord's rangs to repeatedly bounce all over the map, dealing massive amounts of damage, in addition to the spinning rangs very effectively covering half of the lanes.
!Name
*[[Spiked Balls (BTD6)|Spiked Balls]] and [[Spiked Mines (BTD6)|Spiked Mines]] — One reason Quad is one of the hardest maps in the game is how its lanes overlap, making it easy to suddenly lose to Bloons leaking without being noticed. Spiked Balls and Spiked Mines alleviate this problem by tanking leaking Bloons from two lanes for each, largely turning Quad into a two-lane map instead and giving extra peace of mind for Black Borders, where leaking Bloons can now be easily identified as those who breach the spikes.
!Icon
*[[Giant Condor]] — Condor's ability to move many blimps into the same lane effectively halves the amount of lanes on Quad that one has to worry about on most rounds, greatly benefiting strategies involving limited-range towers/heroes like Sauda and overdrives. Condor is also very useful as a regular support tower, stalling rounds very well and moving blimps near the exit back to the start.
!Reasoning
|-
|[[Sauda (BTD6)|Sauda]]
|[[File:BTD6 SaudaPortrait.png|x50px]]
|Due to how Quad's lanes overlap, Sauda's Sword Charge ability can damage all Bloons twice. Her main attack, when coupled with stuns such as [[Relentless Glue (BTD6)|Relentless Glue]], can deal with half of the lanes relatively effectively, leaving only the other half to be concerned about. The fast leveling on expert maps further increases her power on this map due to the high boosts provided by her higher levels. With [[Giant Condor]], she becomes even stronger on this map, as many more Bloons can be moved into the lane that she deals the most damage to.
|-
|[[Spiked Balls (BTD6)|Spiked Balls]], [[Spiked Mines (BTD6)|Spiked Mines]]
|[[File:BTD6 300-SpikeFactory.png|x50px]] [[File:BTD6 400-SpikeFactory.png|x50px]]
|One reason Quad is one of the hardest maps in the game is how its lanes overlap, making it easy to suddenly lose to Bloons leaking without being noticed. Spiked Balls and Spiked Mines alleviate this problem by tanking leaking Bloons from two lanes for each, largely turning Quad into a two-lane map instead and giving extra peace of mind for Black Borders, where leaking Bloons can now be easily identified as those who breach the spikes.
|-
|[[Glaive Lord (BTD6)|Glaive Lord]]
|[[File:BTD6 500-BoomerangMonkey.png|x50px]]
|After the [[Bloons TD 6 v43.0|version 43.0]] buff, Glaive Lord has become very strong on Quad. The path layout of Quad allows Glaive Lord's rangs to repeatedly bounce all over the map, dealing massive amounts of damage, in addition to the spinning rangs very effectively covering half of the lanes.
|-
|[[Giant Condor]]
|[[File:BTD6 004-BeastHandler.png|x50px]]
|Condor's ability to move many blimps into the same lane effectively halves the amount of lanes on Quad that one has to worry about on most rounds, greatly benefiting strategies involving limited-range towers/heroes like Sauda and overdrives. Condor is also very useful as a regular support tower, stalling rounds very well and moving blimps near the exit back to the start.
|}


==Gallery==
==Gallery==