Castle Revenge: Difference between revisions
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===Recommended towers and upgrades=== | ===Recommended towers and upgrades=== | ||
{|class="wikitable center-col-1" | |||
!Name | |||
!Icon | |||
!Reasoning | |||
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|[[Carpet of Spikes (BTD6)|Carpet of Spikes]] | |||
|[[File:BTD6 050-SpikeFactory.png|x50px]] | |||
|The fact that the spikes can cover both lanes effectively and the relatively short length of this map make Carpet of Spikes a great option. It covers Condor's weakness against DDTs, which it cannot grab all into one lane, in addition to breaking the shell of ZOMGs to let clean-up towers deal with them. It also removes the need to spend anything for the round 100 BAD, allowing the addition of several more support options for rounds 96-99. | |||
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|[[Giant Condor]] | |||
|[[File:BTD6 004-BeastHandler.png|x50px]] | |||
|It can move blimps from one of the paths to the other, effectively turning this map into a single-lane map on most rounds and greatly improving the capability of towers like Sauda, Corvus, and Spectre on this map. It is also good as a regular support option, stalling Bloons especially effectively due to the section at the start of this map where Bloons are immune and putting blimps that are almost exiting back to the front. | |||
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== Removables and Gizmos == | == Removables and Gizmos == | ||