Candy Falls: Difference between revisions
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==Layout== | ==Layout== | ||
Candy Falls is a long map filled with candies. In fact, it is the 5th longest map in BTD6, only after [[Scrapyard]], [[Logs]], [[Resort]], and [[Cubism]]. There are two small loops, one near the bottom-right and one on the top-left. There is a vertical river running down the center of this map that allows for water tower placements. | |||
==Strategy== | ==Strategy== | ||
Candy Falls, being a very long map with many good tower placements, is one of the easiest maps in BTD6. An extremely wide array of strategies work on this map, and using general guidelines below, all game modes on this map can be beaten relatively easily. | |||
{{BTD6 basic map strategies}} | {{BTD6 basic map strategies}} | ||
Towers that excel on Candy Falls in particular are listed below. | |||
===Recommended towers and upgrades=== | ===Recommended towers and upgrades=== | ||
{|class="wikitable center-col-1" | |||
!Name | |||
!Portrait | |||
!Reasoning | |||
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|[[Destroyer (BTD6)|Destroyer]] | |||
|[[File:BTD6 300-MonkeyBuccaneer.png|x50px]] | |||
|The layout of this map allows both sides of Destroyer's guns to attack at once when Bloons are above and below it, which happens often when the boat is placed near the center, maximizing its power. It sweeps the mid-game with ease and can save up to [[Permanent Brew (BTD6)|Perma-Brew]] very easily when using five of them with the 3-(1 or 2)-0 crosspath, paired with [[Admiral Brickell (BTD6)|Admiral Brickell]], and given Camo detection. With Perma-Brew, the Destroyers become absolute powerhouses and wipe out the entire late-game. | |||
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==Easter eggs== | ==Easter eggs== | ||