Candy Falls: Difference between revisions

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==Layout==
==Layout==
{{empty}}
Candy Falls is a long map filled with candies. In fact, it is the 5th longest map in BTD6, only after [[Scrapyard]], [[Logs]], [[Resort]], and [[Cubism]]. There are two small loops, one near the bottom-right and one on the top-left. There is a vertical river running down the center of this map that allows for water tower placements.


==Strategy==
==Strategy==
Candy Falls, being a very long map with many good tower placements, is one of the easiest maps in BTD6. An extremely wide array of strategies work on this map, and using general guidelines below, all game modes on this map can be beaten relatively easily.
{{BTD6 basic map strategies}}
{{BTD6 basic map strategies}}
Towers that excel on Candy Falls in particular are listed below.


===Recommended towers and upgrades===
===Recommended towers and upgrades===
*Because of the track's small turns and loops, [[Sauda (BTD6)|Sauda]]'s short range becomes less of a downside, making her a suitable hero for the map.
{|class="wikitable center-col-1"
*[[Monkey Buccaneer (BTD6)|Monkey Buccaneers]] will be able to cover multiple sections of the path if placed in the middle of the chocolate river.
!Name
*The track's length, in addition to it only having one exit, makes [[Spike Factory (BTD6)|Spike Factories]] useful, as they can build up large spike piles to pop Bloons that are about to leak.
!Portrait
!Reasoning
|-
|[[Destroyer (BTD6)|Destroyer]]
|[[File:BTD6 300-MonkeyBuccaneer.png|x50px]]
|The layout of this map allows both sides of Destroyer's guns to attack at once when Bloons are above and below it, which happens often when the boat is placed near the center, maximizing its power. It sweeps the mid-game with ease and can save up to [[Permanent Brew (BTD6)|Perma-Brew]] very easily when using five of them with the 3-(1 or 2)-0 crosspath, paired with [[Admiral Brickell (BTD6)|Admiral Brickell]], and given Camo detection. With Perma-Brew, the Destroyers become absolute powerhouses and wipe out the entire late-game.
|}


==Easter eggs==
==Easter eggs==

Revision as of 17:59, 6 October 2024

Candy Falls
Difficulty Beginner
Music Winter Nights
Default Co-op division Diagonal (top-right to bottom-left)
Introduced Version 17.0
Entrances 1 Exits 1
Junctions 0 Water? Yes
Path lengths (RBS)
EasyMediumHard
53.048.242.4

Candy Falls is a Beginner map in Bloons TD 6, introduced in version 17.0. It is a forest decorated with candies and features a river of chocolate that runs vertically down the middle.

Layout

Candy Falls is a long map filled with candies. In fact, it is the 5th longest map in BTD6, only after Scrapyard, Logs, Resort, and Cubism. There are two small loops, one near the bottom-right and one on the top-left. There is a vertical river running down the center of this map that allows for water tower placements.

Strategy

Candy Falls, being a very long map with many good tower placements, is one of the easiest maps in BTD6. An extremely wide array of strategies work on this map, and using general guidelines below, all game modes on this map can be beaten relatively easily.

Towers that excel on Candy Falls in particular are listed below.

Name Portrait Reasoning
Destroyer The layout of this map allows both sides of Destroyer's guns to attack at once when Bloons are above and below it, which happens often when the boat is placed near the center, maximizing its power. It sweeps the mid-game with ease and can save up to Perma-Brew very easily when using five of them with the 3-(1 or 2)-0 crosspath, paired with Admiral Brickell, and given Camo detection. With Perma-Brew, the Destroyers become absolute powerhouses and wipe out the entire late-game.

Easter eggs

Some areas of the map serve as hiding spots for eight Oompa Loompa monkeys. Interacting with one of them causes an Oompa Loompa monkey to appear and produce a generic "appear" sound, or for the top right corner Oompa Loompa monkey, produce a special tune that begins the sequence of the song "Oompa Loompa". The other Oompa Loompa monkeys can now be interacted with to complete the song.

To reveal all the Oompa Loompa monkeys such that they play all of the song's tunes, and earning the player the "Golden Ticket" achievement, they must be revealed in the following order:

  1. The top right corner
  2. The door of the house
  3. The chocolate waterfall
  4. The top left corner
  5. The right side of the chocolate river between the middle and lower lanes of the track
  6. The bottom right corner
  7. The watermill
  8. The bottom left corner

If the player fails to complete the song's sequence, by selecting the wrong Oompa Loompa monkey or by not selecting any of them for a few seconds, a "failure" tune is played, and the player needs to start over.

Template:BTD6 achievement list by name

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The editor that added this notice elaborates: Odyssey statue

In other languages

Language Name Notes
Arabic كاندي فولز
Danish Bolsje-vandfaldene
German Bonbon-Wasserfälle
Spanish Cascadas dulces
Spanish (LA) Cascadas dulces
Finnish Karkkiputous
French Chute de friandises
Italian Cascate di Dolceburgo
Japanese キャンディーの滝
Korean 캔디 폭포
Dutch Snoepweide
Norwegian Godtefoss
Polish Cukierkowy wodospad
Portuguese (Brazil) Cachoeira Doce
Russian Конфетный водопад
Swedish Godisfallen
Thai แคนดีฟอลส์
Turkish Şeker Şelaleleri
Chinese (simplified) 糖果瀑布
Chinese (traditional) 糖果瀑布
This list was last updated for: version 43.2

References