Glacial Trail: Difference between revisions

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'''Glacial Trail''' is an [[Expert]] [[map]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|40.0}}. It takes place on a glacier near icy cliffs.
'''Glacial Trail''' is an [[Expert]] [[map]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|40.0}}. It takes place on a glacier near icy cliffs. This map has a unique mechanic which causes all towers except [[Ice Monkey (BTD6)|Ice Monkeys]] to regularly become frozen.


This map features a unique mechanic where every [[tower]] that is not an [[Ice Monkey (BTD6)|Ice Monkey]] will be frozen for 2 [[round]]s every 10 rounds, along with any of their [[sub-tower]]s. The timing is based on when the tower is placed, not when the game starts, so a tower placed on round 5 will be frozen on rounds 14-15, 24-25, and so on, as will all of its sub-towers, even if they were placed on different rounds. (Sub-towers do not display the ice graphic when frozen.) Frozen towers are effectively "paused": they cannot [[attack]], spawn [[collectable]]s, or have their [[Activated Ability|Activated Abilities]] be triggered, and any of their attacks or abilities that are still executing will stop and resume the moment the tower unfreezes. Frozen towers cannot be selected, which prevents the player from [[sell]]ing them or changing their [[targeting option]]s. Some towers have special properties while frozen:
== Mechanics ==
Every [[tower]] that is not an [[Ice Monkey (BTD6)|Ice Monkey]] on this map will be frozen for 2 [[round]]s every 10 rounds, along with any of their [[sub-tower]]s. The timing is based on when the tower is placed, not when the game starts, so a tower placed on round 5 will be frozen on rounds 14-15, 24-25, and so on, as will all of its sub-towers, even if they were placed on different rounds. (Sub-towers do not display the ice graphic when frozen.)
 
Frozen towers are effectively "paused": they cannot [[attack]], spawn [[collectable]]s, or have their [[Activated Ability|Activated Abilities]] be triggered, and any of their attacks or abilities that are still executing will stop and resume the moment the tower unfreezes. Frozen towers cannot be selected, which prevents the player from [[sell]]ing them or changing their [[targeting option]]s. Some towers have special properties while frozen:


*Passive [[tower buff]]s, such as the [[Monkey Village (BTD6)|Monkey Village]]'s and [[Striker Jones (BTD6)|Striker Jones]]'s buffs, still apply.
*Passive [[tower buff]]s, such as the [[Monkey Village (BTD6)|Monkey Village]]'s and [[Striker Jones (BTD6)|Striker Jones]]'s buffs, still apply.
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==Layout==
==Layout==
Glacial Trail has 3 sections with distinct elevations. The top part is completely blocked off by the small ice cliffs around it, the middle part contains the track with many more ice cliffs and an ice forest in the middle that restrict line-of-sight, and the bottom part contains water and ice, with the water having an elevation too low for most water towers to attack. The freezing mechanic that occurs to most towers every 9+10n rounds after their individual round of placement is shown by the "10" on top of the frozen monkey on the top-left of the water section of this map. Glacial Trail is the only truly single-lane Expert map in BTD6, if Blons is not considered.
Glacial Trail has 3 sections with distinct elevations. The top part is completely blocked off by the small ice cliffs around it, the middle part contains the track with many more ice cliffs and an ice forest in the middle that restrict line-of-sight, and the bottom part contains water and ice, with the water having an elevation too low for most water towers to attack. The freezing mechanic that occurs to most towers every 9+10n rounds after their individual round of placement is shown by the "10" on top of the frozen monkey on the top-left of the water section of this map. Glacial Trail is the only truly single-lane Expert map in ''BTD6'', if Blons is not considered.


==Strategy==
==Strategy==
The freezing mechanic of Glacial Trail makes planning the tower placements for certain rounds very important. For most game modes, this map can be made easier by selling towers that are about to freeze if there is no money to purchase additional defense. On CHIMPS, in general, attempt to place most towers on a round that ends in a 2, so the toughest rounds in the 90s and round 100 can see almost all towers in action, while also getting just enough defense for rounds that end in 1 or 2.
 
=== General ===
The freezing mechanic of Glacial Trail makes planning the tower placements for certain rounds very important. If all important towers are frozen at the same time, it will almost certainly lead to a loss.
 
For most game modes, this map can be made easier by selling towers that are about to freeze if there is no money to purchase additional defense. On [[CHIMPS]], in general, attempt to place most towers on a round that ends in a 2, so the toughest rounds in the 90s and round 100 can see almost all towers in action, while also getting just enough defense for rounds that end in 1 or 2.


===Recommended towers and upgrades===
===Recommended towers and upgrades===