Dark Castle: Difference between revisions
mNo edit summary |
No edit summary |
||
| Line 22: | Line 22: | ||
|coop division=0 | |coop division=0 | ||
}} | }} | ||
'''Dark Castle''' is an [[Expert]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Bloons TD 6 v5.0|version 5.0]]. | '''Dark Castle''' is an [[Expert]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Bloons TD 6 v5.0|version 5.0]]. It takes place around a castle in a barely sunlit landscape surrounded by a forest. | ||
==Layout== | ==Layout== | ||
Dark Castle has 4 entrances that largely converge into 1 exit. The entrances are covered by trees that make all Bloons immune while under them, and the trees can be removed for $1,000 each. There | Dark Castle has 4 entrances that largely converge into 1 exit. The entrances are covered by trees that make all Bloons immune while under them, and the trees can be removed for $1,000 each. There are relatively large amounts of open space for an Expert map above and below the convergent part of the map, in addition to water above and below the end of the track. Bloons start shrinking when they reach the castle door at the track's very end. The castle at the right is mostly blocked by line-of-sight, except for the ledge, which is at a higher elevation than the rest of the castle. The ledge can fit towers up to the size of [[Boomerang Monkey (BTD6)|Boomerang Monkeys]]. | ||
==Strategy== | ==Strategy== | ||
Dark Castle is a very short map, with [[Red Bloon (BTD6)|Red Bloons]] exiting in 10 seconds or less on all paths in [[Hard]] difficulty. However, the converging end of the track, the large amount of open space, and lack of line-of-sight blockers throughout most of the map allow for a wide variety of strategies. Dark Castle is by consensus the second-easiest | Dark Castle is a very short map, with [[Red Bloon (BTD6)|Red Bloons]] exiting in 10 seconds or less on all paths in [[Hard]] difficulty. However, the converging end of the track, the large amount of open space, and lack of line-of-sight blockers throughout most of the map allow for a wide variety of strategies. The short track and convergent lanes make [[Spike Factory (BTD6)|Spike Factories]] on the castle at the right particularly useful. Dark Castle is by consensus the second-easiest Expert map, only after [[Infernal]]. | ||
===Recommended towers and upgrades=== | ===Recommended towers and upgrades=== | ||
| Line 39: | Line 39: | ||
|[[File:BTD6 005-SpikeFactory.png|x50px]] | |[[File:BTD6 005-SpikeFactory.png|x50px]] | ||
|The convergent exit of this map makes Perma-Spike function especially well, even considering the variety of towers that work on this map. It tanks leaks that are relatively easy to occur on this map due to its short length, and covers the weaknesses of many common strategies, such as [[Avatar of Wrath (BTD6)|Avatar of Wrath]]'s against DDTs and the end of rounds. This map is an especially good place to obtain the [[Josh's Constant]] achievement by purchasing a 2-0-5 or 0-2-5 Perma-Spike in CHIMPS mode without discount villages. | |The convergent exit of this map makes Perma-Spike function especially well, even considering the variety of towers that work on this map. It tanks leaks that are relatively easy to occur on this map due to its short length, and covers the weaknesses of many common strategies, such as [[Avatar of Wrath (BTD6)|Avatar of Wrath]]'s against DDTs and the end of rounds. This map is an especially good place to obtain the [[Josh's Constant]] achievement by purchasing a 2-0-5 or 0-2-5 Perma-Spike in CHIMPS mode without discount villages. | ||
|- | |||
|[[Avatar of Wrath (BTD6)|Avatar of Wrath]] | |||
|[[File:BTD6 005-Druid.png|x50px]] | |||
|Avatar of Wrath functions well on this map, thanks to its convergent nature. It also benefits from a relatively smooth save-up, with 6 [[Poplust (BTD6)|Poplusts]] saving up to Avatar of Wrath while needing little help. It functions best with the 0-1-5 cross-path, [[Stronger Stimulant (BTD6)|Stronger Stimulant]], and [[Monkey Intelligence Bureau (BTD6)|MIB]] (for DDTs). [[Geraldo (BTD6)|Geraldo]] and [[Obyn Greenfoot (BTD6)|Obyn]] are optimal heroes for Avatar of Wrath, with both granting solid buffs while having other utilities. Perma-Spike forms a formidable duo with Avatar of Wrath, with the former covering DDT rounds and the end of rounds, Avatar of Wrath's main weaknesses. | |||
|} | |} | ||