Tower XP: Difference between revisions
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== ''Bloons TD 5'' == | == ''Bloons TD 5'' == | ||
XP is given based on the RBE of a given round and is split based on the proportion of cost spent on towers. | XP is given based on the RBE of a given round and is split based on the proportion of cost spent on all towers. After round 71, the amount of XP gained becomes 30% of its original amount. | ||
Tower XP is distributed among each tower based on the total amount of cash currently invested into those towers and their [[Upgrade|upgrades]] at the end of each round. For example, if a player currently has $19,000 worth of [[Ninja Monkey (BTD6)|Ninja Monkeys]] and $1,000 worth of [[Dart Monkey (BTD6)|Dart Monkeys]], 95% of the round's XP will become Ninja Monkey XP and 5% of the round's XP will become Dart Monkey XP. | |||
== ''Bloons TD 6'' == | == ''Bloons TD 6'' == | ||
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This formula is the same as [[Hero]] XP and [[experience|player XP]] before any [[freeplay]] or [[Monkey Knowledge (BTD6)|Monkey Knowledge]] modifiers. Like Hero and player XP, the amount of XP earned is multiplied on higher [[map difficulty|map difficulties]]: ×1.1 on [[Intermediate]], ×1.2 on [[Advanced]], and ×1.3 on [[Expert]] | This formula is the same as [[Hero]] XP and [[experience|player XP]] before any [[freeplay]] or [[Monkey Knowledge (BTD6)|Monkey Knowledge]] modifiers. Like Hero and player XP, the amount of XP earned is multiplied on higher [[map difficulty|map difficulties]]: ×1.1 on [[Intermediate]], ×1.2 on [[Advanced]], and ×1.3 on [[Expert]]. For the purpose of XP caluclations, cash spent on [[Hero|Heroes]] is ignored. | ||
==''Bloons TD Battles 2''== | ==''Bloons TD Battles 2''== | ||
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[[Category:Game mechanics in BTD5]][[Category:Game mechanics in BTD6]][[Category:Game mechanics in Battles 2]] | [[Category:Game mechanics in BTD5]][[Category:Game mechanics in BTD6]][[Category:Game mechanics in Battles 2]] | ||