Scrapyard: Difference between revisions
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'''Scrapyard''' is a [[Beginner]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Bloons TD 6 v31.0|version 31.0]]. This map | '''Scrapyard''' is a [[Beginner]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Bloons TD 6 v31.0|version 31.0]]. This map contains a unique feature, a crusher, that can [[damage]] and [[stun]] [[Bloon]]s. | ||
Scrapyard is currently the longest map in the game, beating [[Logs]] by 0.4 RBS in [[Medium]] mode. | |||
==Layout== | ==Layout== | ||
Bloons enter from the top-left, make a clockwise loop at the top-right, and then make a clockwise loop at the top-middle-left before exiting. There is a crusher near the top that blocks line-of-sight, and its mechanics are explained in the section below. The center of the map is filled with junk, including a [[Bloonchipper (BTD5)|Bloonchipper]], all of which block line-of-sight. The only placeable spots within the junk are the 4 boxes, with each being able to fit towers up to [[Super Monkey (BTD6)|Super Monkey]]'s size and have high elevation. | |||
==Mechanics== | ==Mechanics== | ||
There is a crusher near the top of the map. Bloons pass through it twice, once after the top-right loop and once after the top-middle-left loop. When the sign to its right is red, the crusher is inactive, and when the sign is green, the crusher opens and can be activated. On activation, the crusher deals 6 damage (+5 versus [[Ceramic Bloon (BTD6)|Ceramics]]) to all Bloons and stuns them for 6 seconds. Neither the damage nor the stun works on | There is a crusher near the top of the map. Bloons pass through it twice, once after the top-right loop and once after the top-middle-left loop. When the sign to its right is red, the crusher is inactive, and when the sign is green, the crusher opens and can be activated. On activation, the crusher deals 6 damage (+5 versus [[Ceramic Bloon (BTD6)|Ceramics]]) to all Bloons below it and stuns them for 6 seconds. Neither the damage nor the stun works on [[MOAB-Class Bloon|MOAB-Class Bloons]]. The crusher has a 60 second cooldown (and an initial cooldown from the game's start), which can be reset with [[Geraldo (BTD6)|Geraldo]]'s [[Rejuv Potion]] or the Reset Cooldowns button in [[Sandbox (BTD6)|Sandbox]] mode. | ||
==Strategy== | ==Strategy== | ||
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|[[File:BTD6 005-BoomerangMonkey.png|x50px]] | |[[File:BTD6 005-BoomerangMonkey.png|x50px]] | ||
|The near-global and obstacle-ignoring range of MOAB Domination's press attack shines greatly on this map. When placed on the top-left box, MOAB Domination's Kylie rangs perform solid cleanup, and wipe out the late-game with ease in tandem with the press attack. [[Overclock (BTD6)|Overclock]], [[Stronger Stimulant (BTD6)|Stronger Stimulant]], and [[Primary Training (BTD6)|Primary Training]] all provide large additional boosts to MOAB Domination's immense power. | |The near-global and obstacle-ignoring range of MOAB Domination's press attack shines greatly on this map. When placed on the top-left box, MOAB Domination's Kylie rangs perform solid cleanup, and wipe out the late-game with ease in tandem with the press attack. [[Overclock (BTD6)|Overclock]], [[Stronger Stimulant (BTD6)|Stronger Stimulant]], and [[Primary Training (BTD6)|Primary Training]] all provide large additional boosts to MOAB Domination's immense power. | ||
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