User:IapIac/Sandbox: Difference between revisions

From Blooncyclopedia, the independent Bloons knowledge base
Jump to navigation Jump to search
No edit summary
No edit summary
Line 4: Line 4:
----
----
==ability==
==ability==
{{stub}}
{{stub|Are BTD3/4 monkey storm considered as an ability?}}
'''Activate Ability''' is a game mechanic introduced in [[Bloons TD 5]]. While activated, it usually temporarily adds a buff or brand new attack to the tower(s), gains cash or life, or does other thing such as redeploying a tower. Each ability has a cooldown, which is not affected by usual attack speed buffs.<!--is btd3/btd4 monkey storm considered as an ability?-->
'''Activate Ability''' is a game mechanic introduced in [[Bloons TD 5]]. Each ability has different effect, such as temporarily adding buffs to towers, gaining cash, etc. Each ability has a cooldown, which is not affected by usual attack speed buffs.


==''Bloons TD 5''==
==''Bloons TD 5''==
Line 17: Line 17:


==''Bloons TD 6''==
==''Bloons TD 6''==
In [[Bloons TD 6]], most abilities start on 1/3 of the cooldown.
In [[Bloons TD 6]], most abilities start with 1/3 of their cooldown.


There are also some restrictions in BTD6:
Some abilities have restrictions, including:
* Has limit of usage in one round.
* Has limit of usage in one round.
* Can only be activated in 3 minutes from the round start.
* Can only be activated in 3 minutes from the round start.<!--3 min is hard coded (10800 frames)-->
* Some abilities start on full cooldown.
* Some abilities start with full cooldown.
* Needs enough lives to cost.
* Needs enough lives to cost.


Buffs to ability cooldown stack additively, but there's a hard cap of 70%.
Buffs to ability cooldown stack additively, including [[Blastapopoulos (BTD6)|Blastapopoulos's]] passive ability cooldown debuffs, but can only be decreased by 70%.<!--this is also hard coded-->


==''Bloons TD Battles 2''==
==''Bloons TD Battles 2''==
{{empty}}
{{empty}}

Revision as of 09:49, 9 November 2024

I don't know what to say. vrej



ability

This article is a stub. You can help out by expanding it.
The editor who added this notice elaborates: Are BTD3/4 monkey storm considered as an ability?

Activate Ability is a game mechanic introduced in Bloons TD 5. Each ability has different effect, such as temporarily adding buffs to towers, gaining cash, etc. Each ability has a cooldown, which is not affected by usual attack speed buffs.

Bloons TD 5

Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Bloons TD Battles

Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Bloons Monkey City

Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Bloons TD 6

In Bloons TD 6, most abilities start with 1/3 of their cooldown.

Some abilities have restrictions, including:

  • Has limit of usage in one round.
  • Can only be activated in 3 minutes from the round start.
  • Some abilities start with full cooldown.
  • Needs enough lives to cost.

Buffs to ability cooldown stack additively, including Blastapopoulos's passive ability cooldown debuffs, but can only be decreased by 70%.

Bloons TD Battles 2

Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.