CHIMPS: Difference between revisions
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==Strategy== | ==Strategy== | ||
{{main strategy}} | {{main strategy}} | ||
CHIMPS disables all income generators, making towers such as [[Monkey Town (BTD6)|Monkey Town]], [[Rubber to Gold (BTD6)|Rubber to Gold]], and [[Merchantman (BTD6)|Merchantman]] useless. In CHIMPS, it is important to not put down too many low-tier towers in the early-game and mid-game only for them to become useless later on. Instead, focus on a few strong towers with support. The hero is extremely important, as they have 100 rounds to level up and gain massive attack and/or support capabilities to become by far the most valuable tower on the screen. | |||
==Related achievements== | ==Related achievements== | ||
Revision as of 00:05, 14 November 2024

CHIMPS[fn 1] (short for No Continues, Hearts lost, Income, Monkey Knowledge, Powers or Selling) is a game mode in Bloons TD 6. In standard play, it is played on Hard difficulty. In singleplayer, it can only be played on a map after completing it on Impoppable. Like Impoppable, it starts on round 6 and ends after round 100. This mode applies a number of restrictions:
- The player starts with one life and cannot gain any more, similar to Impoppable.
- Continues are disabled. Outside of Co-op, the option is replaced with "Retry Last Round", similar to the Challenge Editor.
- Hero Boosters are disabled.
- Powers (including Insta Monkeys) are disabled.
- Monkey Knowledge does not apply.
- All ways of earning cash besides starting cash, cash per pop, and end-of-round cash are disabled.
- Bloon Traps, XXXL Trap, and Obyn Greenfoot's Wall of Trees only generate the anount of money that would have been gained by popping the bloons normally.
- Banana Farms are disabled. (They can be enabled through the Challenge Editor, but they serve no purpose since they can't generate cash.)
- Double Cash Mode has no effect.
- Towers cannot be sold normally. If a tower is forcibly sold through other means, such as using a Support Chinook to relocate a supporting Arctic Wind or Lord of the Abyss, it returns $0. Note that sacrifices, such as Adora's Blood Sacrifice, are not considered selling.
- Most sub-towers cannot be sold, but there are a few exceptions: Champion Sentries, Geraldo's Level 18+ Creepy Idol, and Special Poperations's Marine.
Medals
There are two versions of the CHIMPS medal: the red version, which is earned by completing the map on CHIMPS at all, and the black version, which is earned in addition to the red version by completing the game in one session without exiting the game or using the "Retry Last Round" option. If the player only earns the red version, the black version can still be unlocked by replaying the map on CHIMPS and meeting the condition. In Co-op, the red CHIMPS medal is earned if the player quits and re-joins the game later; this doesn't affect the type of CHIMPS medal the other participants earn, so it's possible for players to get different CHIMPS medals from each other even if they played the same match. The map thumbnail doesn't show the red version if the black version is owned, but both are shown on the profile.
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Hard - CHIMPS
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Hard - CHIMPS
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Co-op - Hard - CHIMPS
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Co-op - Hard - CHIMPS
Strategy
CHIMPS disables all income generators, making towers such as Monkey Town, Rubber to Gold, and Merchantman useless. In CHIMPS, it is important to not put down too many low-tier towers in the early-game and mid-game only for them to become useless later on. Instead, focus on a few strong towers with support. The hero is extremely important, as they have 100 rounds to level up and gain massive attack and/or support capabilities to become by far the most valuable tower on the screen.
Related achievements
Template:BTD6 achievement list by name
Quotes
| “ | The true test of a BTD master. No Continues, Hearts lost, Income, Monkey Knowledge, Powers or Selling. — Pop-up text |
” |
Footnotes
- ↑ Also formatted as "C.H.I.M.P.S."
Navigation
| Modes in Bloons TD 6 | ||||||||
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