Strategy:Dart Monkey (BTD6): Difference between revisions
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===Path 2=== | ===Path 2=== | ||
*Triple Shot is a cost-effective early game option for a handful of maps like [[Dark Dungeons]] and [[Ravine]]. | *Triple Shot is a cost-effective early game option for a handful of maps like [[Dark Dungeons]] and [[Ravine]]. | ||
*[[Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club]] (PMFC) is good for [[CHIMPS]] late-game burst DPS but requires stalling or | *[[Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club]] (PMFC) is good for [[CHIMPS]] late-game burst DPS but requires stalling or another tower to cover its downtime. Use [[Downdraft (BTD6)|Downdraft]] or [[Ice Monkey (BTD6)|Ice Monkey]]s to stall Ceramics at the end of rounds to give it more time to recharge. | ||
*[[Super Monkey Fan Club (BTD6)|Super Monkey Fan Club]] and PMFC pair well with [[Primary Mentoring (BTD6)|Primary Mentoring]], improving the fan club monkeys' pierce and range, reducing the ability's cooldown, and giving free tier 1 upgrades. | *[[Super Monkey Fan Club (BTD6)|Super Monkey Fan Club]] and PMFC pair well with [[Primary Mentoring (BTD6)|Primary Mentoring]], improving the fan club monkeys' pierce and range, reducing the ability's cooldown, and giving free tier 1 upgrades. | ||
*Fan club monkeys should be upgraded to [[Very Quick Shots (BTD6)|Very Quick Shots]]. They can be upgraded on the top path too if extra pierce is needed. Do not upgrade them to Tier 3 or higher, as doing so prevents them from being transformed. | *Fan club monkeys should be upgraded to [[Very Quick Shots (BTD6)|Very Quick Shots]]. They can be upgraded on the top path too if extra pierce is needed. Do not upgrade them to Tier 3 or higher on Paths 1 or 3, as doing so prevents them from being transformed. | ||
===Path 3=== | ===Path 3=== | ||