Scoop's Tall Tale: Difference between revisions
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{{BTD6 quest info | {{BTD6 quest info | ||
|id=ScoopsTaleIQuest | |id=ScoopsTaleIQuest | ||
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|introduced C= | |introduced C= | ||
}} | }} | ||
'''Scoop's Tall Tale''' is a [[Quest (BTD6)|Tale Quest]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|38.0}}. | '''Scoop's Tall Tale''' is a [[Quest (BTD6)|Tale Quest]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|38.0}}. In this quest, a trio of monkeys consisting of a [[Dart Monkey (BTD6)|Dart Monkey]], an [[Engineer Monkey (BTD6)|Engineer Monkey]], and an [[Alchemist (BTD6)|Alchemist]] work together to fend off Bloon attacks with the help of [[Support Chinook (BTD6)|Support Chinook]]s and limited supplies of cash, while they wait for a [[Super Monkey (BTD6)|Super Monkey]] to arrive. | ||
==Windswept Meadow== | ==Windswept Meadow== | ||
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|victory=Congratulations! You stopped the Bloons on Monkey Meadow | |victory=Congratulations! You stopped the Bloons on Monkey Meadow | ||
}} | }} | ||
'''Windswept Meadow''' takes place in [[Monkey Meadow (BTD6)|Monkey Meadow]] on [[Medium]] [[Deflation (BTD6)|Deflation]]. The map has no significant changes outside of a few traffic cones and fences placed at the exit (this is shared between all maps in this quest). The player is given a pre-placed 0-0-0 | '''Windswept Meadow''' takes place in [[Monkey Meadow (BTD6)|Monkey Meadow]] on [[Medium]] [[Deflation (BTD6)|Deflation]]. The map has no significant changes outside of a few traffic cones and fences placed at the exit (this is shared between all maps in this quest). The player is given a pre-placed 0-0-0 Dart Monkey, a 0-0-0 Engineer Monkey, a 0-0-0 Alchemist, and 3 0-4-0 [[Heli Pilot (BTD6)|Heli Pilots]] (which are locked in place and cannot be interacted with, but their abilities may still be used) all located on the right side of the map. The player cannot place any additional Monkeys. Because of the Deflation rules, the player cannot get extra income from any sources aside from the cash granted after beating certain rounds. | ||
===Challenge rules=== | ===Challenge rules=== | ||
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|victory=Congratulations! You stopped the Bloons on Tree Stump | |victory=Congratulations! You stopped the Bloons on Tree Stump | ||
}} | }} | ||
'''Fallen Tree''' takes place in [[Tree Stump]] on | '''Fallen Tree''' takes place in [[Tree Stump]] on Medium Deflation. The map now contains additional obstacles, with mushrooms blocking placement on the stump, and more logs on the ground to limit Line of Sight even further. The player gets the same Monkeys from the previous quest. | ||
===Challenge rules=== | ===Challenge rules=== | ||
{{BTD6 challenge rules | {{BTD6 challenge rules | ||
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|victory=Congratulations! You stopped the Bloons on Chutes | |victory=Congratulations! You stopped the Bloons on Chutes | ||
}} | }} | ||
'''Quiet Temple''' takes place in [[Chutes]] on | '''Quiet Temple''' takes place in [[Chutes]] on Medium Deflation. In this part, two of the Chinooks are disabled, but the player receives a 0-4-0 Super Monkey at the end of round 21. This part has 23 rounds, but every even-numbered round has no Bloons, so it really only has 12 rounds; this is to force the Bloons to only spawn from the left path instead of alternating between the left and right entrances. | ||
===Challenge rules=== | ===Challenge rules=== | ||