Star Captain Jericho (Battles 2): Difference between revisions
Kingamer1010 (talk | contribs) m Remembered to add some more colons. |
Kingamer1010 (talk | contribs) Added more to the Differences between AJ and SCJ, and made it a bulleted list. |
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Agent Jericho : | Agent Jericho : | ||
Level 1 : Damage type is Sharp. | * Level 1 : Damage type is Sharp. | ||
Damage per attack : 3 | * Damage per attack : 3 | ||
Level 3 : Steals directly from the opponent over time. | * Level 3 : Steals directly from the opponent over time. | ||
Maximum steal per ability use: $350 | * Maximum steal per ability use: $350 | ||
* Level 4 : Regrow Bloons sent to your opponent are cheaper. | |||
* Level 7 : Camo Bloons sent to your opponent are cheaper. | |||
* Level 9 : Fortified Bloons sent to your opponent are cheaper ( except BADs ). | |||
* Level 10 Ability : Sends a decoy MOAB that has BAD properties and has infinite health. | |||
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Star Captain Jericho : | Star Captain Jericho : | ||
Level 1 : Damage type is Energy. | * Level 1 : Damage type is Energy. | ||
Damage per attack : 1 + 1 Laser Shock DoT after 2 seconds. | * Damage per attack : 1 + 1 Laser Shock DoT after 2 seconds. | ||
Level 3 : Relies on sending the opponent some Bloons quickly to get your worth. | * Level 3 : Relies on sending the opponent some Bloons quickly to get your worth. | ||
Maximum steal per ability use : $175 | * Maximum steal per ability use : $175 | ||
Level 4 : Regrow Bloons sent to your opponent regenerate faster than normal. | * Level 4 : Regrow Bloons sent to your opponent regenerate faster than normal. | ||
* Level 7 : Camo Bloons sent to your opponent move faster than normal. | |||
* Level 9 : Fortified Bloons sent to your opponent are more durable than normal. | |||
* Level 10 Ability : Up to $5,500 worth of sent Bloons within a short time will be transported and condensed part-way through your opponent's track. | |||
==Abilities : == | ==Abilities : == | ||