Heavy Bombs (BTD6): Difference between revisions
Blackeyefly (talk | contribs) No edit summary |
No edit summary |
||
| Line 17: | Line 17: | ||
|xp =1000 | |xp =1000 | ||
}} | }} | ||
'''Heavy Bombs''' is the | '''Heavy Bombs''' is the {{B|Bomb Shooter|BTD6}}'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the blast radius of the Bomb Shooter's bombs, increases their damage by +1, and their pierce by +10. This also affects the subclusters for {{B|Cluster Bombs|BTD6}} and its subsequent upgrades, with the pierce of the tertiary clusters of {{B|Recursive Cluster|BTD6}} and {{B|Bomb Blitz|BTD6}} aining +30 pierce. | ||
==Stats== | ==Stats== | ||
| Line 24: | Line 24: | ||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 cost list by upgrade|Bomb Shooter|1|2}} | {{BTD6 cost list by upgrade|Bomb Shooter|1|2}} | ||
==Strategy== | |||
Using Heavy Bombs as a standalone tower is not recommended, due to its extremely low single-target damage, inability to pop {{B|Black Bloon|BTD6}}s, and unreliability. Thus, Heavy Bombs is only recommended for crosspathing with Tier 3+ Bomb Shooters. | |||
Heavy Bombs is the optimal crosspath for {{B|Cluster Bombs|BTD6}}, thanks to the +1 damage Heavy Bombs grants. {{B|Recursive Cluster|BTD6}} prefers Heavy Bombs in [[Race Event]]s and against {{B|Bloonarius|BTD6}} due to greatly increased pierce, but 0-2-4's extra attack speed is more valuable elsewhere. Heavy Bombs is serviceable with Tier 3+ middle-path Bomb Shooters for extra pierce, but their base pierce is usually enough. Heavy Bombs is sub-par as a crosspath for {{B|Bomb Blitz|BTD6}}. | |||
==Update history== | ==Update history== | ||