Large Calibre (BTD6): Difference between revisions
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}}'''Large Calibre''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the damage of the Sniper Monkey's bullets from 4 to 7. | }}'''Large Calibre''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the damage of the Sniper Monkey's bullets from 4 to 7. | ||
==Stats== | ==Stats== | ||
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|[[Bouncing Bullet (BTD6)|Bouncing bullet]] | |[[Bouncing Bullet (BTD6)|Bouncing bullet]] | ||
|Increases bouncing distance from 40 to 50 | |Increases bouncing distance from 40 to 50 | ||
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|[[Supply Drop (BTD6)|Supply Drop]], [[Elite Sniper (BTD6)|Elite Sniper]] | |||
|Increases bouncing distance from 40 to 80 | |||
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|[[Fast Firing (BTD6)|Fast Firing]] | |[[Fast Firing (BTD6)|Fast Firing]] | ||
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==Strategy== | ==Strategy== | ||
Large Calibre is not recommended for standalone use, as it performs less single-target damage than two {{B|Full Metal Jacket|BTD6}}s (which are cheaper) and its ability to one-shot up to [[Zebra Bloon (BTD6)|Zebras]] is not useful due to most early-game rounds having other Bloons. Therefore, it is only recommended as a crosspath for Tier 3+ Sniper Monkeys. | |||
Large Calibre is the superior crosspath for all bottom-path Sniper Monkeys against [[Boss Bloon]]s (except [[Phayze]]) and when they cannot be placed so that they consistently shoot Bloons facing head-on and allow shrapnel to shine. However, when they can be placed in that way (on spots like [[Infernal]]'s right island and [[Muddy Puddles]]'s bottom-center portion), Large Calibre is the inferior crosspath outside of Bosses. For middle-path Snipers, Large Calibre is not recommended, as it prevents them from receiving [[Geraldo (BTD6)|Geraldo]]'s [[Sharpening Stone]] and they favor the greater synergy with buffs granted by the bottom crosspath | |||
==Gallery== | ==Gallery== | ||