Maim MOAB (BTD6): Difference between revisions

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==Strategy==
==Strategy==
Maim MOAB is a flexible method of stunning blimps across any range, given enough [[Line of Sight]]. Its reliable stun against a single target (or multiple targets with 4-2-0 crosspath) and assists defenses that take time to pop blimps. It sees great utility from the mid-game up to Round 150 (which reduces stun duration from all towers), thanks to both its stun and decent blimp damage.
Maim MOAB is a flexible method of stunning blimps across any range, given enough [[Line of Sight]]. It is a good support tower, assisting defenses that take time to pop blimps. It sees great utility from the mid-game up to Round 150 (which reduces stun duration from all towers), thanks to both its stun and decent blimp damage.


4-2-0 is the generally recommended crosspath, as it grants DDT stunning power and the shrapnel allows for the stunning of far more blimps, providing significantly improved supporting capabilities. {{B|Berserker Brew|BTD6}} greatly enhances the 4-2-0 Maim MOAB, granting much-needed pierce and attack speed. 4-0-2 is useful for stalling, but is outclassed by {{B|MOAB Shove|BTD6}}, which is cheaper and deals less damage, allowing for a longer stall. However, 4-0-2 is very useful against [[Boss Bloon]]s, which demand perma-stunning of {{B|ZOMG|BTD6}}s for an optimal Tier 5 stall.  
4-2-0 is the generally recommended crosspath, as it grants DDT stunning power and the shrapnel allows for the stunning of far more blimps, providing significantly improved supporting capabilities. {{B|Berserker Brew|BTD6}} greatly enhances the 4-2-0 Maim MOAB, granting much-needed pierce and attack speed. 4-0-2 is useful for stalling, but is outclassed by {{B|MOAB Shove|BTD6}}, which is cheaper and deals less damage, allowing for a longer stall. However, 4-0-2 is very useful against [[Boss Bloon]]s, which demand perma-stunning of {{B|ZOMG|BTD6}}s for an optimal Tier 5 stall.