Technological Terror (BATTD): Difference between revisions

Allies only, attack speed cap interaction
strategies for allies only no water
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* In allies only, this ally becomes the best way to damage BADs, though it needs decamo support from [[Hunson Abadeer]] and similar allies, or providing it with camo detection through [[The Most Perfect Sandwich That Has Ever Existed]].
* In allies only, this ally becomes the best way to damage BADs, though it needs decamo support from [[Hunson Abadeer]] and similar allies, or providing it with camo detection through [[The Most Perfect Sandwich That Has Ever Existed]].
* In allies only and no powers, combining [[Water Nymph]] through placing the Tech Terror on the edge of [[Lady Rainicorn]] and on top of water will triple its DPS, as it is the only way of reaching the cap without powers or characters. Thus, unless all Tech Terrors can be affected by Lemonhope, more Lemonhopes should be prioritized on maps with water instead of more Tech Terrors.  
* In allies only and no powers, combining [[Water Nymph]] through placing the Tech Terror on the edge of [[Lady Rainicorn]] and on top of water will triple its DPS, as it is the only way of reaching the cap without powers or characters. Thus, unless all Tech Terrors can be affected by Lemonhope, more Lemonhopes should be prioritized on maps with water instead of more Tech Terrors.  
** If no water is available, Lemonhope can still let them attack 30 times a second, as any amount of speed above their base speed but at or below +50% lets them reach 30 attacks per second. This is primarily useful when allies tied with a Lemonhope character, such as [[Moe]], are also desired.
** If a map has poor water placement, [[Martian Transport]] should be used for repositioning them while keeping the buff after this glitch is done.
** If a map has poor water placement, [[Martian Transport]] should be used for repositioning them while keeping the buff after this glitch is done.