Strategy:Lych: Difference between revisions

Adding last updated template
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* 0-5-0 [[MOAB Eliminator (BTD6)|MOAB Eliminator]] and a 0-4-0 [[MOAB Assassin (BTD6)|MOAB Assassin]] can deal with Lych and its spawns, is recommended to not use MOAB Eliminator's ability on Lych itself as it will trigger a skull immediately, making the Soul and the Resurrected MOABs a extreme threat if the abilities are down. Instead, let the MOAB Eliminator set to Strong damage Lych with its normal attack and use the abilities when the skull is reached. MOAB Eliminator will defeat the Soul immediately and the MOAB Assassin can deal with the MOABs.
* 0-5-0 [[MOAB Eliminator (BTD6)|MOAB Eliminator]] and a 0-4-0 [[MOAB Assassin (BTD6)|MOAB Assassin]] can deal with Lych and its spawns, is recommended to not use MOAB Eliminator's ability on Lych itself as it will trigger a skull immediately, making the Soul and the Resurrected MOABs a extreme threat if the abilities are down. Instead, let the MOAB Eliminator set to Strong damage Lych with its normal attack and use the abilities when the skull is reached. MOAB Eliminator will defeat the Soul immediately and the MOAB Assassin can deal with the MOABs.
* 2-0-5 [[The Tack Zone (BTD6)|The Tack Zone]] + 0-4-0 [[Embrittlement (BTD6)|Embrittlement]] + 2-0-4 [[Overdrive (BTD6)|Overdrive]] can also handle the entire defense if positioned correctly to quickly defeat the Soul and the MOABs just in the moment they spawn before they can leave the Tack Shooter's range.
* 2-0-5 [[The Tack Zone (BTD6)|The Tack Zone]] + 0-4-0 [[Embrittlement (BTD6)|Embrittlement]] + 2-0-4 [[Overdrive (BTD6)|Overdrive]] can also handle the entire defense if positioned correctly to quickly defeat the Soul and the MOABs just in the moment they spawn before they can leave the Tack Shooter's range.
* 2-0-5 [[Sub Commander (BTD6)|Sub Commander]], make sure it has vision of the entire track, although it can work on its own, it will perform even better when paired with a few 2-0-3 [[Triple Guns (BTD6)|Triple Guns]] and/or [[Admiral Brickell (BTD6)|Admiral Brickell]]. 3× 2-0-4 [[Armor Piercing Darts (BTD6)|Armor Piercing Darts]] can also be used instead.
* 4× 0-4-0 [[Operation: Dart Storm (BTD6)|Operation: Dart Storm]], {{BTD6 mk|Wingmonkey}} is recommended.
* 5-2-0 [[Carrier Flagship (BTD6)|Carrier Flagship]] or 2× 4-2-0 [[Aircraft Carrier (BTD6)|Aircraft Carrier]].
* 5-2-0 [[Carrier Flagship (BTD6)|Carrier Flagship]] or 2× 4-2-0 [[Aircraft Carrier (BTD6)|Aircraft Carrier]].
* 3× 2-4-0 [[Carpet of Spikes (BTD6)|Carpet of Spikes]], space out their abilities to deal with Lych and its spawns.
* 3× 2-4-0 [[Carpet of Spikes (BTD6)|Carpet of Spikes]], space out their abilities to deal with Lych and its spawns.
* On longer or easier maps: 4-2-0 [[Plasma Accelerator (BTD6)|Plasma Accelerator]] and 2 or 3× 1-0-4 [[Sticky Bomb (BTD6)|Sticky Bomb]].
 
{{Clear}}<div class="mw-collapsible mw-collapsed" data-collapsetext="Hide other options" data-expandtext="Click here to see other options in case the towers listed above are not available">
*2-0-5 [[Sub Commander (BTD6)|Sub Commander]], make sure it has vision of the entire track, although it can work on its own, it will perform even better when paired with a few 2-0-3 [[Triple Guns (BTD6)|Triple Guns]] and/or [[Admiral Brickell (BTD6)|Admiral Brickell]]. 3× 2-0-4 [[Armor Piercing Darts (BTD6)|Armor Piercing Darts]] can also be used instead.
* 4× 0-4-0 [[Operation: Dart Storm (BTD6)|Operation: Dart Storm]], {{BTD6 mk|Wingmonkey}} is recommended.
* On longer or easier maps: 4-2-0 [[Plasma Accelerator (BTD6)|Plasma Accelerator]] and or enough 1-0-4 [[Sticky Bomb (BTD6)|Sticky Bombs]] to cove the entire map.
 
There are other tower combinations that can defeat Lych and its Soul, but will be overwhelmed by the normal spawns and the resurrected MOABS, so they will need additional support. The support can be from 1 to 3 towers that can handle regular spawns, defending or stalling MOABs, and camo detection. For example, 4-0-2 [[M.O.A.R Glaives (BTD6)|M.O.A.R Glaives]], 0-2-3 [[MOAB Shove (BTD6)|MOAB Shove]] and 3-0-0 [[Submerge and Support (BTD6)|Submerge and Support]] can perform those tasks. In maps with multiple lanes, a 0-2-3 [[MOAB Shove (BTD6)|MOAB Shove]] can be used to stall MOABs in those lines and let the helicopter or the main defense handle them eventually.
There are other tower combinations that can defeat Lych and its Soul, but will be overwhelmed by the normal spawns and the resurrected MOABS, so they will need additional support. The support can be from 1 to 3 towers that can handle regular spawns, defending or stalling MOABs, and camo detection. For example, 4-0-2 [[M.O.A.R Glaives (BTD6)|M.O.A.R Glaives]], 0-2-3 [[MOAB Shove (BTD6)|MOAB Shove]] and 3-0-0 [[Submerge and Support (BTD6)|Submerge and Support]] can perform those tasks. In maps with multiple lanes, a 0-2-3 [[MOAB Shove (BTD6)|MOAB Shove]] can be used to stall MOABs in those lines and let the helicopter or the main defense handle them eventually.
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=== Tier 2 ===
=== Tier 2 ===
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* 2-0-5 [[Sub Commander (BTD6)|Sub Commander]], with several 2-0-4 [[Armor Piercing Darts (BTD6)|Armor Piercing Darts]].
* 2-0-5 [[Sub Commander (BTD6)|Sub Commander]], with several 2-0-4 [[Armor Piercing Darts (BTD6)|Armor Piercing Darts]].


{{Clear}}<div class="mw-collapsible mw-collapsed" data-collapsetext="Hide other options" data-expandtext="Click here to see other options in case the towers listed above are not available">
In a similar way to Tier 1, there are many other towers and combinations can defeat Lych and the Soul on their own but need support for the resurrected MOABs and the regular spawns (like Round 63), some examples are:
In a similar way to Tier 1, there are many other towers and combinations can defeat Lych and the Soul on their own but need support for the resurrected MOABs and the regular spawns (like Round 63), some examples are:


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* 5-2-0 [[Archmage (BTD6)|Archmage]].
* 5-2-0 [[Archmage (BTD6)|Archmage]].
* 2-0-3 [[Dark Knight (BTD6)|Dark Knight]].
* 2-0-3 [[Dark Knight (BTD6)|Dark Knight]].
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=== Tier 3 ===
=== Tier 3 ===