Enchanted Glade: Difference between revisions

I have tried using Fortress with Rosalia here, and it worked out exceptionally well, only a few abilities were needed for the mid-80s and no rounds were close.
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|[[Flying Fortress (BTD6)|Flying Fortress]]
|[[Flying Fortress (BTD6)|Flying Fortress]]
|[[File:BTD6 005-MonkeyAce.png|x50px]]
|[[File:BTD6 005-MonkeyAce.png|x50px]]
|Despite its high cost, when used with {{B|Rosalia|BTD6}}, Flying Fortress is easily affordable, even in [[CHIMPS]]. Druid of the Jungle saves up well to {{B|Neva-Miss Targeting|BTD6}}, which carries through the early mid-game with {{B|Berserker Brew|BTD6}} and a 2-2-0 {{B|Monkey Village|BTD6}}, saving up to {{B|Spectre|BTD6}}. Spectre is sufficient for comfortably defeating all rounds up to the mid-80s (when occasional use of Rosalia's abilities is recommended) and saving up to Flying Fortress, which breezes through the rest of the game.
|Despite its high cost, when used with {{B|Rosalia|BTD6}}, Flying Fortress is easily affordable, even in [[CHIMPS]]. Druid of the Jungle saves up well to {{B|Neva-Miss Targeting|BTD6}}, which carries through the early mid-game with {{B|Berserker Brew|BTD6}} and a 2-2-0 {{B|Monkey Village|BTD6}}, saving up to {{B|Spectre|BTD6}}. Spectre is sufficient for comfortably defeating all rounds up to the mid-80s (when occasional use of Rosalia's abilities is recommended) and saving up to Flying Fortress, which breezes through the rest of the game. {{B|Even More Darts|BTD6}} is the recommended crosspath for it and all of its stepping stones.
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|[[Perma-Spike (BTD6)|Perma-Spike]]
|[[Perma-Spike (BTD6)|Perma-Spike]]