Strategy:Alchemist (BTD6): Difference between revisions
Info about base alch + some changes. |
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{{BTD6 last updated|47.0}}{{lede image|BTD6 000-Alchemist.png|200px}} | {{BTD6 last updated|47.0}}{{lede image|BTD6 000-Alchemist.png|200px}} | ||
The Alchemist is a tower primarily used for support purposes. Its main draw are the buffs that the top path can provide that can significantly improve a player's defenses. | The Alchemist is a tower primarily used for support purposes. Its main draw are the buffs that the top path can provide that can significantly improve a player's defenses. | ||
== Base == | |||
The base (0-0-0) Alchemist can be useful as a way to deal with early-game leads (rounds 28 and 30) as it is more reliable than other cheap options such as 0-0-0 [[Bomb Shooter (BTD6)|Bomb Shooter]]. Its cost ($595 on [[Hard]]) is more than the Bomb Shooter, meaning it is less useful on game modes where cash is important ([[Half Cash]], [[Impoppable (BTD6)|Impoppable]] and [[CHIMPS]]). | |||
==Upgrades== | ==Upgrades== | ||
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The top path Alchemist is incredibly versatile and can improve almost any strategy. | The top path Alchemist is incredibly versatile and can improve almost any strategy. | ||
* 2-x-x [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] can be useful for cheap [[Lead damage|lead popping power]] in a pinch. | * 2-x-x [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] can be useful for cheap [[Lead damage|lead popping power]] in a pinch. It is one of the few lower-tier upgrades that is still useful late-game, as it can be very helpful against [[DDT (BTD6)|DDTs]]. | ||
* 3-x-x [[Berserker Brew (BTD6)|Berserker Brew]] and 4-x-x [[Stronger Stimulant (BTD6)|Stronger Stimulant]] are cost-effective ways to buff almost any tower. | * 3-x-x [[Berserker Brew (BTD6)|Berserker Brew]] and 4-x-x [[Stronger Stimulant (BTD6)|Stronger Stimulant]] are cost-effective ways to buff almost any tower. | ||
* 5-x-x [[Permanent Brew (BTD6)|Permanent Brew]] is usually worse than simply having multiple Stronger Stimulants. | * 5-x-x [[Permanent Brew (BTD6)|Permanent Brew]] is usually worse than simply having multiple Stronger Stimulants, as it is less cost-effective. | ||
* Perma-Brew can be moved around the map using a [[Support Chinook (BTD6)|Support Chinook]]; this allows it to give permanent buffs to all your towers. Useful in [[freeplay]] rounds. | |||
* The best crosspath depends on the situation: x-2-x [[Perishing Potions (BTD6)|Perishing Potions]] gives the buff a longer duration, and should be used if the Alchemist is only buffing a few towers. When buffing a large number of towers, use x-x-1 [[Faster Throwing (BTD6) (Alchemist)|Faster Throwing]] as it allows the Alchemist to throw the buff potion faster. x-x-2 [[Acid Pool (BTD6)|Acid Pool]] is almost always redundant. | * The best crosspath depends on the situation: x-2-x [[Perishing Potions (BTD6)|Perishing Potions]] gives the buff a longer duration, and should be used if the Alchemist is only buffing a few towers. When buffing a large number of towers, use x-x-1 [[Faster Throwing (BTD6) (Alchemist)|Faster Throwing]] as it allows the Alchemist to throw the buff potion faster. x-x-2 [[Acid Pool (BTD6)|Acid Pool]] is almost always redundant. | ||
* Do not use the top path Alchemist when fighting [[Lych]]: Lych will remove the buff from your towers and heal itself in the process. | * Do not use the top path Alchemist when fighting [[Lych]]: Lych will remove the buff from your towers and heal itself in the process. | ||
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===Path 2=== | ===Path 2=== | ||
<!-- NB: not much knowledge of middle path alch, it might be meta now? idk --> | <!-- NB: not much knowledge of middle path alch, it might be meta now? idk --> | ||
* x-3-x [[Unstable Concoction (BTD6)|Unstable Concoction]] is useful for [[MOAB-Class Bloon|blimp]]-heavy rounds like 57, 62, and 71. | * x-3-x [[Unstable Concoction (BTD6)|Unstable Concoction]] is useful for [[MOAB-Class Bloon|blimp]]-heavy rounds like 57, 62, and 71, where there are plenty of other [[Bloons]] that can be damaged by the explosion. | ||
* x-4-x [[Transforming Tonic (BTD6)|Transforming Tonic]] is underwhelming, and requires support to be even remotely usable. | * x-4-x [[Transforming Tonic (BTD6)|Transforming Tonic]] is ''very'' underwhelming, and requires support to be even remotely usable. | ||
* x-5-x [[Total Transformation (BTD6)|Total Transformation]] is expensive, but can be useful in specific strategies with [[Shinobi Tactics (BTD6)|Shinobis]] or [[Druid of Wrath (BTD6)|Druids of Wrath]] (the latter being buffed with [[Poplust (BTD6)|Poplusts]]). Total Transformation also pairs well with [[Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club]] as the two [[Activated Ability|abilities]] can be combined for 100% uptime. | * x-5-x [[Total Transformation (BTD6)|Total Transformation]] is expensive, but can be useful in specific strategies with [[Shinobi Tactics (BTD6)|Shinobis]] or [[Druid of Wrath (BTD6)|Druids of Wrath]] (the latter being buffed with [[Poplust (BTD6)|Poplusts]]). Total Transformation also pairs well with [[Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club]] as the two [[Activated Ability|abilities]] can be combined for 100% uptime. | ||
* Unstable Concoction should be crosspathed with x-x-1 [[Faster Throwing (BTD6) (Alchemist)|Faster Throwing]]; x-4-x and x-5-x do not benefit from crosspaths. | * Unstable Concoction should be crosspathed with x-x-1 [[Faster Throwing (BTD6) (Alchemist)|Faster Throwing]]; x-4-x and x-5-x do not benefit from crosspaths. | ||
===Path 3=== | ===Path 3=== | ||
* x-x-4 [[Rubber to Gold (BTD6)|Rubber to Gold]] can be useful as a cheap money maker, as its effects stack with [[Monkey Town (BTD6)|Monkey Town]] and other buffs. | |||
* x-x-4 [[Rubber to Gold (BTD6)|Rubber to Gold]] can be useful as a cheap money maker. | |||
* x-x-5 [[Bloon Master Alchemist (BTD6)|Bloon Master Alchemist]] (BMA) can be deadly with proper support, but falls off past [[List of rounds in BTD6#Round 100|Round 100]] due to its inability to hit [[BAD (BTD6)|BADs]]. The BMA also suffers from the same issues as [[Benjamin (BTD6)#Bloon Trojan|Benjamin's bloon trojan]]; it severely affects income as its shrink potion does not give any cash. | * x-x-5 [[Bloon Master Alchemist (BTD6)|Bloon Master Alchemist]] (BMA) can be deadly with proper support, but falls off past [[List of rounds in BTD6#Round 100|Round 100]] due to its inability to hit [[BAD (BTD6)|BADs]]. The BMA also suffers from the same issues as [[Benjamin (BTD6)#Bloon Trojan|Benjamin's bloon trojan]]; it severely affects income as its shrink potion does not give any cash. | ||